diff options
| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-10 12:17:19 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-10 12:17:19 (GMT) |
| commit | fd40ed234ab157c4e315cb748163969c8ff83b0f (patch) | |
| tree | e98093bb702d8b7a199d0f543759fb924fbc6f58 /src/game/GameController.cpp | |
| parent | 0e67fe028bfb939e9b5158d133413d7e9876005b (diff) | |
| download | powder-fd40ed234ab157c4e315cb748163969c8ff83b0f.zip powder-fd40ed234ab157c4e315cb748163969c8ff83b0f.tar.gz | |
Impose limit on cursor radius (Limit is radius 128, somewhat smaller than TPT, but I don't think a larger size is necessary), fixes #88
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index 06ba1d4..3d36b75 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -187,6 +187,10 @@ void GameController::AdjustBrushSize(int direction, bool logarithmic, bool xAxis newSize.X = 0; if(newSize.Y<0) newSize.Y = 0; + if(newSize.X>128) + newSize.X = 128; + if(newSize.Y>128) + newSize.Y = 128; if(xAxis) gameModel->GetBrush()->SetRadius(ui::Point(newSize.X, oldSize.Y)); |
