diff options
| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-22 14:45:37 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-22 14:45:37 (GMT) |
| commit | 19c1fa5dcb4c4a2ba9d692e136b17da316a2631b (patch) | |
| tree | 8436e6674dc4375f0392a9142be1a06ddf888337 /src/game/GameController.h | |
| parent | 91bb5a8b781fba33901c0a2804b86055ed588aa4 (diff) | |
| download | powder-19c1fa5dcb4c4a2ba9d692e136b17da316a2631b.zip powder-19c1fa5dcb4c4a2ba9d692e136b17da316a2631b.tar.gz | |
Brush class for drawing on simulation, more interface for game
Diffstat (limited to 'src/game/GameController.h')
| -rw-r--r-- | src/game/GameController.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h index c2c578d..03d12e9 100644 --- a/src/game/GameController.h +++ b/src/game/GameController.h @@ -23,10 +23,19 @@ public: GameController(); ~GameController(); GameView * GetView(); + void AdjustBrushSize(int direction); void DrawPoints(queue<ui::Point*> & pointQueue); void Tick(); void SetPaused(bool pauseState); void OpenSearch(); + void OpenLogin(); + void OpenTags(); + void OpenDisplayOptions(); + void OpenRenderOptions(); + void OpenSaveWindow(); + void ClearSim(); + void ReloadSim(); + void Vote(int direction); }; #endif // GAMECONTROLLER_H |
