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authorSimon Robertshaw <simon@hardwired.org.uk>2012-12-15 15:57:57 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-12-15 15:57:57 (GMT)
commit201d3140967c291e8c331a3eda8215cdf7347c47 (patch)
tree0a867ba0dbd55c072a677a28aae22f11f2ea57ce /src/game/GameController.h
parent558888ac25cf503bcbf996d839a0d5f028b15f7c (diff)
downloadpowder-201d3140967c291e8c331a3eda8215cdf7347c47.zip
powder-201d3140967c291e8c331a3eda8215cdf7347c47.tar.gz
Element population histogram debug info display - has to be enabled by adding debugInfo.push_back(new ElementPopulationDebug(gameModel->GetSimulation())); somewhere in GameController
Diffstat (limited to 'src/game/GameController.h')
-rw-r--r--src/game/GameController.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h
index d44a295..2e02b25 100644
--- a/src/game/GameController.h
+++ b/src/game/GameController.h
@@ -22,6 +22,7 @@
using namespace std;
+class DebugInfo;
class Notification;
class GameModel;
class GameView;
@@ -44,6 +45,7 @@ private:
LocalBrowserController * localBrowser;
OptionsController * options;
CommandInterface * commandInterface;
+ vector<DebugInfo*> debugInfo;
public:
bool HasDone;
class SearchCallback;