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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-17 20:46:06 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-17 20:46:06 (GMT) |
| commit | 4a60b97c700c2f1843b7e99313554cb89fb5da4e (patch) | |
| tree | 3b33ef6f74a4e8a4ff5968a81b9c4c429ccaa7c6 /src/game/GameController.h | |
| parent | 6273089bf486bf46ad325d72c7290ebb272bd3d8 (diff) | |
| download | powder-4a60b97c700c2f1843b7e99313554cb89fb5da4e.zip powder-4a60b97c700c2f1843b7e99313554cb89fb5da4e.tar.gz | |
Some minor changes
Diffstat (limited to 'src/game/GameController.h')
| -rw-r--r-- | src/game/GameController.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h new file mode 100644 index 0000000..c3c8273 --- /dev/null +++ b/src/game/GameController.h @@ -0,0 +1,28 @@ +#ifndef GAMECONTROLLER_H +#define GAMECONTROLLER_H + +#include <queue> +#include "GameView.h" +#include "GameModel.h" +#include "interface/Point.h" +#include "Simulation.h" + +using namespace std; + +class GameModel; +class GameView; +class GameController +{ +private: + Simulation * sim; + GameView * gameView; + GameModel * gameModel; +public: + GameController(); + GameView * GetView(); + void DrawPoints(queue<ui::Point*> & pointQueue); + void Tick(); + void SetPaused(bool pauseState); +}; + +#endif // GAMECONTROLLER_H |
