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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2013-03-22 14:14:17 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2013-03-22 14:14:17 (GMT) |
| commit | 9abe51526cac2634af0541c3de69834dd30e9f78 (patch) | |
| tree | 6ae4deadfe00a83094b9d288d8c11d8ce823577a /src/game/GameController.h | |
| parent | 2c311b9a36a88fadd96f3d39acb1ab2590835d81 (diff) | |
| download | powder-9abe51526cac2634af0541c3de69834dd30e9f78.zip powder-9abe51526cac2634af0541c3de69834dd30e9f78.tar.gz | |
Move all GUI source files into gui/
Diffstat (limited to 'src/game/GameController.h')
| -rw-r--r-- | src/game/GameController.h | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h deleted file mode 100644 index 070d39d..0000000 --- a/src/game/GameController.h +++ /dev/null @@ -1,155 +0,0 @@ - #ifndef GAMECONTROLLER_H -#define GAMECONTROLLER_H - -#include <queue> -#include "GameView.h" -#include "GameModel.h" -#include "interface/Point.h" -#include "simulation/Simulation.h" -#include "search/SearchController.h" -#include "render/RenderController.h" -#include "preview/PreviewController.h" -#include "login/LoginController.h" -#include "tags/TagsController.h" -#include "console/ConsoleController.h" -#include "localbrowser/LocalBrowserController.h" -//#include "cat/TPTScriptInterface.h" -#include "cat/LuaScriptInterface.h" -#include "options/OptionsController.h" -#include "client/ClientListener.h" -#include "RenderPreset.h" -#include "Menu.h" - -using namespace std; - -class DebugInfo; -class Notification; -class GameModel; -class GameView; -class CommandInterface; -class ConsoleController; -class GameController: public ClientListener -{ -private: - //Simulation * sim; - bool firstTick; - int screenshotIndex; - PreviewController * activePreview; - GameView * gameView; - GameModel * gameModel; - SearchController * search; - RenderController * renderOptions; - LoginController * loginWindow; - ConsoleController * console; - TagsController * tagsWindow; - LocalBrowserController * localBrowser; - OptionsController * options; - CommandInterface * commandInterface; - vector<DebugInfo*> debugInfo; -public: - bool HasDone; - class SearchCallback; - class RenderCallback; - class SSaveCallback; - class TagsCallback; - class StampsCallback; - class OptionsCallback; - class SaveOpenCallback; - friend class SaveOpenCallback; - GameController(); - ~GameController(); - GameView * GetView(); - - bool BrushChanged(int brushType, int rx, int ry); - bool MouseMove(int x, int y, int dx, int dy); - bool MouseDown(int x, int y, unsigned button); - bool MouseUp(int x, int y, unsigned button); - bool MouseWheel(int x, int y, int d); - bool KeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt); - bool KeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt); - void Tick(); - void Exit(); - - void Install(); - - void HistoryRestore(); - void HistorySnapshot(); - - void AdjustGridSize(int direction); - void InvertAirSim(); - void LoadRenderPreset(int presetNum); - void SetZoomEnabled(bool zoomEnable); - void SetZoomPosition(ui::Point position); - void AdjustBrushSize(int direction, bool logarithmic = false, bool xAxis = false, bool yAxis = false); - void AdjustZoomSize(int direction, bool logarithmic = false); - void ToolClick(int toolSelection, ui::Point point); - void DrawPoints(int toolSelection, queue<ui::Point> & pointQueue); - void DrawRect(int toolSelection, ui::Point point1, ui::Point point2); - void DrawLine(int toolSelection, ui::Point point1, ui::Point point2); - void DrawFill(int toolSelection, ui::Point point); - void StampRegion(ui::Point point1, ui::Point point2); - void CopyRegion(ui::Point point1, ui::Point point2); - void CutRegion(ui::Point point1, ui::Point point2); - void Update(); - void SetPaused(bool pauseState); - void SetPaused(); - void SetDecoration(bool decorationState); - void SetDecoration(); - void ShowGravityGrid(); - void SetHudEnable(bool hudState); - void SetActiveMenu(Menu * menu); - std::vector<Menu*> GetMenuList(); - void SetActiveTool(int toolSelection, Tool * tool); - void ActiveToolChanged(int toolSelection, Tool *tool); - void SetActiveColourPreset(int preset); - void SetColour(ui::Colour colour); - void SetToolStrength(float value); - void LoadSaveFile(SaveFile * file); - void LoadSave(SaveInfo * save); - void OpenSearch(); - void OpenLogin(); - void OpenTags(); - void OpenSavePreview(int saveID, int saveDate); - void OpenSavePreview(); - void OpenLocalSaveWindow(bool asCurrent); - void OpenLocalBrowse(); - void OpenOptions(); - void OpenRenderOptions(); - void OpenSaveWindow(); - void SaveAsCurrent(); - void OpenStamps(); - void OpenElementSearch(); - void OpenColourPicker(); - void PlaceSave(ui::Point position); - void ClearSim(); - void ReloadSim(); - void Vote(int direction); - void ChangeBrush(); - void ShowConsole(); - void HideConsole(); - void FrameStep(); - void TranslateSave(ui::Point point); - void TransformSave(matrix2d transform); - ui::Point PointTranslate(ui::Point point); - ui::Point NormaliseBlockCoord(ui::Point point); - std::string ElementResolve(int type); - std::string WallName(int type); - - void ResetAir(); - void ResetSpark(); - void SwitchGravity(); - void SwitchAir(); - void ToggleAHeat(); - - void LoadClipboard(); - void LoadStamp(); - - void RemoveNotification(Notification * notification); - - virtual void NotifyUpdateAvailable(Client * sender); - virtual void NotifyAuthUserChanged(Client * sender); - virtual void NotifyNewNotification(Client * sender, std::pair<std::string, std::string> notification); - void RunUpdater(); -}; - -#endif // GAMECONTROLLER_H |
