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authorSimon Robertshaw <simon@hardwired.org.uk>2012-04-07 23:11:21 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-04-07 23:11:21 (GMT)
commitc88079d084f2f3b7ec891da22f8c497cd2652853 (patch)
treeba24b70fb653b24a23e51c18a1d8d876233f71a5 /src/game/GameController.h
parentbbfbb81086897d50b67bf1494ac150eb607add72 (diff)
downloadpowder-c88079d084f2f3b7ec891da22f8c497cd2652853.zip
powder-c88079d084f2f3b7ec891da22f8c497cd2652853.tar.gz
Element sampling HUD thingy (No very good with MVC)
Diffstat (limited to 'src/game/GameController.h')
-rw-r--r--src/game/GameController.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h
index fffe26a..b9629ed 100644
--- a/src/game/GameController.h
+++ b/src/game/GameController.h
@@ -90,6 +90,7 @@ public:
void ShowConsole();
void FrameStep();
ui::Point PointTranslate(ui::Point point);
+ std::string ElementResolve(int type);
};
#endif // GAMECONTROLLER_H