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authorjacob1 <jfu614@gmail.com>2013-01-14 18:11:01 (GMT)
committer jacob1 <jfu614@gmail.com>2013-01-14 18:11:01 (GMT)
commite515512d88eab18794cf490ad55d4050a8d9f403 (patch)
treef501b97270b037260a6b6670deb88df4e39c10dd /src/game/GameController.h
parent73fdfd411ce2a8470cf854e48237d609d0ad3bb6 (diff)
downloadpowder-e515512d88eab18794cf490ad55d4050a8d9f403.zip
powder-e515512d88eab18794cf490ad55d4050a8d9f403.tar.gz
deco menu needs to be clicked to enter, press 'b' to get out of deco editor too
Diffstat (limited to 'src/game/GameController.h')
-rw-r--r--src/game/GameController.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h
index 53b83d4..4f82243 100644
--- a/src/game/GameController.h
+++ b/src/game/GameController.h
@@ -98,6 +98,7 @@ public:
void ShowGravityGrid();
void SetHudEnable(bool hudState);
void SetActiveMenu(Menu * menu);
+ std::vector<Menu*> GetMenuList();
void SetActiveTool(int toolSelection, Tool * tool);
void SetActiveColourPreset(int preset);
void SetColour(ui::Colour colour);
@@ -148,7 +149,6 @@ public:
virtual void NotifyAuthUserChanged(Client * sender);
virtual void NotifyNewNotification(Client * sender, std::pair<std::string, std::string> notification);
void RunUpdater();
- std::vector<Menu*> GetMenuList();
};
#endif // GAMECONTROLLER_H