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authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-16 11:15:29 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-16 11:15:29 (GMT)
commitf19c7f62c77f6a3e8f5728e015166b0c625f5f67 (patch)
treedc4c5067c6a4d6b7108e33da0cc3a18549eb2066 /src/game/GameController.h
parentca30e9f091376e81b61a0f72bc444a4f59fc4ae7 (diff)
downloadpowder-f19c7f62c77f6a3e8f5728e015166b0c625f5f67.zip
powder-f19c7f62c77f6a3e8f5728e015166b0c625f5f67.tar.gz
Air invert and grid mode switching
Diffstat (limited to 'src/game/GameController.h')
-rw-r--r--src/game/GameController.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h
index 72ebd37..c6d41b5 100644
--- a/src/game/GameController.h
+++ b/src/game/GameController.h
@@ -69,6 +69,8 @@ public:
void Install();
+ void AdjustGridSize(int direction);
+ void InvertAirSim();
void LoadRenderPreset(RenderPreset preset);
void SetZoomEnabled(bool zoomEnable);
void SetZoomPosition(ui::Point position);