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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-03 18:25:28 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-03 18:25:28 (GMT) |
| commit | f586a5585f3838e78cf6880b84d4c369040b5f67 (patch) | |
| tree | a3188318952df1ffc8a048647dadfa17b7bbb55e /src/game/GameController.h | |
| parent | 0e5c3da0f5d932c9b1652b6c55476f467b15a2ce (diff) | |
| download | powder-f586a5585f3838e78cf6880b84d4c369040b5f67.zip powder-f586a5585f3838e78cf6880b84d4c369040b5f67.tar.gz | |
Add shortcuts for things like gravity, air and air reset, issues #85 and #57
Diffstat (limited to 'src/game/GameController.h')
| -rw-r--r-- | src/game/GameController.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h index 08e8a3b..baa25ce 100644 --- a/src/game/GameController.h +++ b/src/game/GameController.h @@ -109,6 +109,12 @@ public: ui::Point NormaliseBlockCoord(ui::Point point); std::string ElementResolve(int type); + void ResetAir(); + void ResetSpark(); + void SwitchGravity(); + void SwitchAir(); + void ToggleAHeat(); + void LoadClipboard(); void LoadStamp(); |
