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authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-03 18:25:28 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-03 18:25:28 (GMT)
commitf586a5585f3838e78cf6880b84d4c369040b5f67 (patch)
treea3188318952df1ffc8a048647dadfa17b7bbb55e /src/game/GameController.h
parent0e5c3da0f5d932c9b1652b6c55476f467b15a2ce (diff)
downloadpowder-f586a5585f3838e78cf6880b84d4c369040b5f67.zip
powder-f586a5585f3838e78cf6880b84d4c369040b5f67.tar.gz
Add shortcuts for things like gravity, air and air reset, issues #85 and #57
Diffstat (limited to 'src/game/GameController.h')
-rw-r--r--src/game/GameController.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h
index 08e8a3b..baa25ce 100644
--- a/src/game/GameController.h
+++ b/src/game/GameController.h
@@ -109,6 +109,12 @@ public:
ui::Point NormaliseBlockCoord(ui::Point point);
std::string ElementResolve(int type);
+ void ResetAir();
+ void ResetSpark();
+ void SwitchGravity();
+ void SwitchAir();
+ void ToggleAHeat();
+
void LoadClipboard();
void LoadStamp();