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authorSimon Robertshaw <simon@hardwired.org.uk>2012-07-25 18:32:36 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-07-25 18:32:36 (GMT)
commitf8766201a688598633e41166225d5e77275a2d5a (patch)
treee90eaf8bf33373596fc39d1eee08fe8ee708be5e /src/game/GameController.h
parent76070f99e0e9e4817f17dc55489756276b7b58c3 (diff)
downloadpowder-f8766201a688598633e41166225d5e77275a2d5a.zip
powder-f8766201a688598633e41166225d5e77275a2d5a.tar.gz
TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd
Diffstat (limited to 'src/game/GameController.h')
-rw-r--r--src/game/GameController.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h
index 2388c5d..441aeeb 100644
--- a/src/game/GameController.h
+++ b/src/game/GameController.h
@@ -55,6 +55,7 @@ public:
~GameController();
GameView * GetView();
+ bool BrushChanged(int brushType, int rx, int ry);
bool MouseMove(int x, int y, int dx, int dy);
bool MouseDown(int x, int y, unsigned button);
bool MouseUp(int x, int y, unsigned button);