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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-25 18:32:36 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-25 18:32:36 (GMT) |
| commit | f8766201a688598633e41166225d5e77275a2d5a (patch) | |
| tree | e90eaf8bf33373596fc39d1eee08fe8ee708be5e /src/game/GameController.h | |
| parent | 76070f99e0e9e4817f17dc55489756276b7b58c3 (diff) | |
| download | powder-f8766201a688598633e41166225d5e77275a2d5a.zip powder-f8766201a688598633e41166225d5e77275a2d5a.tar.gz | |
TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd
Diffstat (limited to 'src/game/GameController.h')
| -rw-r--r-- | src/game/GameController.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameController.h b/src/game/GameController.h index 2388c5d..441aeeb 100644 --- a/src/game/GameController.h +++ b/src/game/GameController.h @@ -55,6 +55,7 @@ public: ~GameController(); GameView * GetView(); + bool BrushChanged(int brushType, int rx, int ry); bool MouseMove(int x, int y, int dx, int dy); bool MouseDown(int x, int y, unsigned button); bool MouseUp(int x, int y, unsigned button); |
