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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-03 17:26:06 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-03 17:26:06 (GMT) |
| commit | 0e5c3da0f5d932c9b1652b6c55476f467b15a2ce (patch) | |
| tree | 808187e476ee529cda128c4ebdd50c7b2d797df6 /src/game/GameModel.cpp | |
| parent | 9260b2c3e8740afae051761067f9afe05c6cdb04 (diff) | |
| download | powder-0e5c3da0f5d932c9b1652b6c55476f467b15a2ce.zip powder-0e5c3da0f5d932c9b1652b6c55476f467b15a2ce.tar.gz | |
Use plop tool to place single units of an element (Used for Stickman, Fighter), fixes issue 53
Diffstat (limited to 'src/game/GameModel.cpp')
| -rw-r--r-- | src/game/GameModel.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp index 28ed550..7566044 100644 --- a/src/game/GameModel.cpp +++ b/src/game/GameModel.cpp @@ -169,6 +169,10 @@ void GameModel::BuildMenus() { tempTool = new Element_LIGH_Tool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour)); } + else if(i == PT_STKM || i == PT_FIGH || i == PT_STKM2) + { + tempTool = new PlopTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour)); + } else { tempTool = new ElementTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour)); |
