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authorSimon Robertshaw <simon@hardwired.org.uk>2012-01-17 20:46:06 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-01-17 20:46:06 (GMT)
commit4a60b97c700c2f1843b7e99313554cb89fb5da4e (patch)
tree3b33ef6f74a4e8a4ff5968a81b9c4c429ccaa7c6 /src/game/GameModel.cpp
parent6273089bf486bf46ad325d72c7290ebb272bd3d8 (diff)
downloadpowder-4a60b97c700c2f1843b7e99313554cb89fb5da4e.zip
powder-4a60b97c700c2f1843b7e99313554cb89fb5da4e.tar.gz
Some minor changes
Diffstat (limited to 'src/game/GameModel.cpp')
-rw-r--r--src/game/GameModel.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp
new file mode 100644
index 0000000..96b29a9
--- /dev/null
+++ b/src/game/GameModel.cpp
@@ -0,0 +1,75 @@
+#include "interface/Engine.h"
+#include "GameModel.h"
+#include "GameView.h"
+#include "Simulation.h"
+#include "Renderer.h"
+
+GameModel::GameModel():
+ activeElement(1)
+{
+ sim = new Simulation();
+ ren = new Renderer(ui::Engine::Ref().g, sim);
+}
+
+void GameModel::AddObserver(GameView * observer){
+ observers.push_back(observer);
+
+ observer->NotifySimulationChanged(this);
+ observer->NotifyRendererChanged(this);
+ observer->NotifyPausedChanged(this);
+}
+
+int GameModel::GetActiveElement()
+{
+ return activeElement;
+}
+
+void GameModel::SetActiveElement(int element)
+{
+ activeElement = element;
+}
+
+Simulation * GameModel::GetSimulation()
+{
+ return sim;
+}
+
+Renderer * GameModel::GetRenderer()
+{
+ return ren;
+}
+
+void GameModel::SetPaused(bool pauseState)
+{
+ sim->sys_pause = pauseState?1:0;
+ notifyPausedChanged();
+}
+
+bool GameModel::GetPaused()
+{
+ return sim->sys_pause?true:false;
+}
+
+void GameModel::notifyRendererChanged()
+{
+ for(int i = 0; i < observers.size(); i++)
+ {
+ observers[i]->NotifyRendererChanged(this);
+ }
+}
+
+void GameModel::notifySimulationChanged()
+{
+ for(int i = 0; i < observers.size(); i++)
+ {
+ observers[i]->NotifySimulationChanged(this);
+ }
+}
+
+void GameModel::notifyPausedChanged()
+{
+ for(int i = 0; i < observers.size(); i++)
+ {
+ observers[i]->NotifyPausedChanged(this);
+ }
+}