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authorSimon Robertshaw <simon@hardwired.org.uk>2012-12-09 01:25:05 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-12-09 01:25:05 (GMT)
commit6478ed121ce17cf7d7beaab2deb1953da63d283d (patch)
tree3cebb31afcf8d4e13afbdac1fc24919e635b7f2d /src/game/GameModel.cpp
parent05148e8a8db3a413edb711108fd860d3ee83154f (diff)
downloadpowder-6478ed121ce17cf7d7beaab2deb1953da63d283d.zip
powder-6478ed121ce17cf7d7beaab2deb1953da63d283d.tar.gz
Use NotifyAuthUserChanged for GameController login, this will help users become aware when their sessions expire.
Diffstat (limited to 'src/game/GameModel.cpp')
-rw-r--r--src/game/GameModel.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp
index b0178af..813781f 100644
--- a/src/game/GameModel.cpp
+++ b/src/game/GameModel.cpp
@@ -777,7 +777,7 @@ ui::Colour GameModel::GetColourSelectorColour()
void GameModel::SetUser(User user)
{
currentUser = user;
- Client::Ref().SetAuthUser(user);
+ //Client::Ref().SetAuthUser(user);
notifyUserChanged();
}