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| author | jacob1 <jfu614@gmail.com> | 2013-01-03 01:47:16 (GMT) |
|---|---|---|
| committer | jacob1 <jfu614@gmail.com> | 2013-01-03 01:47:16 (GMT) |
| commit | 8e50abcab956b7cf842a7891bcb1ceac40caf5d4 (patch) | |
| tree | 3d2e8b4dd4ea8bed33105104012f26ab5e0e9fb8 /src/game/GameModel.cpp | |
| parent | b0eadcde6c92193e5589ccc3884e1d26aea0934b (diff) | |
| download | powder-8e50abcab956b7cf842a7891bcb1ceac40caf5d4.zip powder-8e50abcab956b7cf842a7891bcb1ceac40caf5d4.tar.gz | |
change that will probably fix custom menus not showing
Diffstat (limited to 'src/game/GameModel.cpp')
| -rw-r--r-- | src/game/GameModel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp index 813781f..64724d6 100644 --- a/src/game/GameModel.cpp +++ b/src/game/GameModel.cpp @@ -253,7 +253,7 @@ void GameModel::BuildMenus() tempTool = new ElementTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour), sim->elements[i].Identifier, sim->elements[i].IconGenerator); } - if(sim->elements[i].MenuSection < 12 && sim->elements[i].MenuVisible) + if(sim->elements[i].MenuSection < SC_TOTAL && sim->elements[i].MenuVisible) { menuList[sim->elements[i].MenuSection]->AddTool(tempTool); } |
