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authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-21 12:30:30 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-21 12:30:30 (GMT)
commitb639da369225e1ba32b305599ec70eab792669d5 (patch)
tree660a2169c9870d410275113289c24e90153e9f5e /src/game/GameModel.cpp
parentb6736f967e9889c7fc8a68b11abd5be1ad4cc5d7 (diff)
downloadpowder-b639da369225e1ba32b305599ec70eab792669d5.zip
powder-b639da369225e1ba32b305599ec70eab792669d5.tar.gz
Use collapsed saves when using stamp browser, fix memory leak when saving stamps
Diffstat (limited to 'src/game/GameModel.cpp')
-rw-r--r--src/game/GameModel.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp
index d9cbdd7..749b2fb 100644
--- a/src/game/GameModel.cpp
+++ b/src/game/GameModel.cpp
@@ -657,7 +657,7 @@ void GameModel::AddStamp(GameSave * save)
{
if(stamp)
delete stamp;
- stamp = new GameSave(*save);
+ stamp = save;
Client::Ref().AddStamp(save);
}