summaryrefslogtreecommitdiff
path: root/src/game/GameModel.cpp
diff options
context:
space:
mode:
authorSimon Robertshaw <simon@hardwired.org.uk>2012-09-05 16:02:03 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-09-05 16:02:03 (GMT)
commitd379390d066add46513da73a690ef20414b6627b (patch)
tree26ccfc41191a5a9a8624fa716880f9e3a6ba4475 /src/game/GameModel.cpp
parent3f437636950f599a664d0644402d7d08d9243890 (diff)
downloadpowder-d379390d066add46513da73a690ef20414b6627b.zip
powder-d379390d066add46513da73a690ef20414b6627b.tar.gz
Newtonian gravity field info in HUD (Maybe we could have an arrow to show direction in future). Fixed #152
Diffstat (limited to 'src/game/GameModel.cpp')
-rw-r--r--src/game/GameModel.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp
index e083251..8c4954f 100644
--- a/src/game/GameModel.cpp
+++ b/src/game/GameModel.cpp
@@ -290,9 +290,9 @@ void GameModel::BuildMenus()
brushList.push_back(new TriangleBrush(ui::Point(4, 4)));
//Set default tools
- activeTools[0] = GetToolFromIdentifier("DEFAULT_PT_DUST");//menuList[SC_POWDERS]->GetToolList()[0];
- activeTools[1] = GetToolFromIdentifier("DEFAULT_UI_SAMPLE");//menuList[SC_SPECIAL]->GetToolList()[0];
- activeTools[2] = GetToolFromIdentifier("DEFAULT_PT_NONE");//menuList[SC_TOOL]->GetToolList()[0];
+ activeTools[0] = GetToolFromIdentifier("DEFAULT_PT_DUST");
+ activeTools[2] = GetToolFromIdentifier("DEFAULT_PT_NONE");
+ activeTools[1] = GetToolFromIdentifier("DEFAULT_UI_SAMPLE");
if(activeToolIdentifiers[0].length())
activeTools[0] = GetToolFromIdentifier(activeToolIdentifiers[0]);