diff options
| author | jacob1 <jfu614@gmail.com> | 2012-10-21 00:06:38 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-10-26 14:16:05 (GMT) |
| commit | e773abdcc89c1f7cc09cce39c6d4b30eaa6fd69e (patch) | |
| tree | b55cf02aa43d5e0e789716893f8f0883ab7f41c7 /src/game/GameModel.cpp | |
| parent | 3ad7cf4539ee1e4cd7b700200722cfd39c9006bc (diff) | |
| download | powder-e773abdcc89c1f7cc09cce39c6d4b30eaa6fd69e.zip powder-e773abdcc89c1f7cc09cce39c6d4b30eaa6fd69e.tar.gz | |
Ctrl + G gravity grid toggle
Diffstat (limited to 'src/game/GameModel.cpp')
| -rw-r--r-- | src/game/GameModel.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp index 0a3c577..4a11d55 100644 --- a/src/game/GameModel.cpp +++ b/src/game/GameModel.cpp @@ -802,6 +802,20 @@ bool GameModel::GetAHeatEnable() return sim->aheat_enable; } +void GameModel::ShowGravityGrid(bool showGrid) +{ + ren->gravityFieldEnabled = showGrid; + if (showGrid) + SetInfoTip("Gravity Grid: On"); + else + SetInfoTip("Gravity Grid: Off"); +} + +bool GameModel::GetGravityGrid() +{ + return ren->gravityFieldEnabled; +} + void GameModel::FrameStep(int frames) { sim->framerender += frames; |
