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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-09-30 22:04:29 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-09-30 22:04:29 (GMT) |
| commit | 288a4f710a9fb20aa0b9410e6414d5684b8fabf4 (patch) | |
| tree | b701b57fd465c826d07130d0ec4479ee28372747 /src/game/GameModel.h | |
| parent | b97cf098b3ef5dba42da7dbf5117626cbc795c7e (diff) | |
| download | powder-288a4f710a9fb20aa0b9410e6414d5684b8fabf4.zip powder-288a4f710a9fb20aa0b9410e6414d5684b8fabf4.tar.gz | |
Activate deco tools when using deco menu
Diffstat (limited to 'src/game/GameModel.h')
| -rw-r--r-- | src/game/GameModel.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/GameModel.h b/src/game/GameModel.h index 2ca8c2c..61d0c93 100644 --- a/src/game/GameModel.h +++ b/src/game/GameModel.h @@ -58,7 +58,9 @@ private: Simulation * sim; Renderer * ren; Tool * lastTool; - Tool * activeTools[3]; + Tool ** activeTools; + Tool * decoToolset[3]; + Tool * regularToolset[3]; User currentUser; float toolStrength; std::deque<Snapshot*> history; |
