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authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-14 14:27:30 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-14 14:27:30 (GMT)
commit02696b1cbeaa718eb29f2552992d68b1915c81b5 (patch)
tree93082d700ad77317088c272db7a5cd7b925ed23c /src/game/GameView.cpp
parentef6c4e91ae85e4a47408f92d4cfab9d9668c651d (diff)
downloadpowder-02696b1cbeaa718eb29f2552992d68b1915c81b5.zip
powder-02696b1cbeaa718eb29f2552992d68b1915c81b5.tar.gz
Snap stamp selection to CELL res, #104
Diffstat (limited to 'src/game/GameView.cpp')
-rw-r--r--src/game/GameView.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp
index 80c8772..8b553b9 100644
--- a/src/game/GameView.cpp
+++ b/src/game/GameView.cpp
@@ -953,7 +953,7 @@ void GameView::OnMouseMove(int x, int y, int dx, int dy)
if(selectMode==PlaceSave)
selectPoint1 = ui::Point(x, y);
if(selectPoint1.X!=-1)
- selectPoint2 = ui::Point(x, y);
+ selectPoint2 = c->NormaliseBlockCoord(ui::Point(x, y));
return;
}
currentMouse = ui::Point(x, y);
@@ -970,7 +970,7 @@ void GameView::OnMouseDown(int x, int y, unsigned button)
{
if(button==BUTTON_LEFT)
{
- selectPoint1 = ui::Point(x, y);
+ selectPoint1 = c->NormaliseBlockCoord(ui::Point(x, y));
selectPoint2 = selectPoint1;
}
return;