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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-10 18:11:59 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-10 18:11:59 (GMT) |
| commit | 150114c11fa65aa1c6c29abab8332bf6749da372 (patch) | |
| tree | b036c07aa0d33d32e82753aba26a4bc0008b2e43 /src/game/GameView.cpp | |
| parent | 3499cb3035e64ed91adfbabdfa9b979e9f8e0885 (diff) | |
| download | powder-150114c11fa65aa1c6c29abab8332bf6749da372.zip powder-150114c11fa65aa1c6c29abab8332bf6749da372.tar.gz | |
Alt Z to stick zoom to cursor, disable cursor rendering when zoom is being placed. Fixes #32
Diffstat (limited to 'src/game/GameView.cpp')
| -rw-r--r-- | src/game/GameView.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index 073d8da..6f52052 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -1318,7 +1318,7 @@ void GameView::OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bo disableShiftBehaviour(); break; case 'z': - if(!zoomCursorFixed) + if(!zoomCursorFixed && !alt) c->SetZoomEnabled(false); break; } @@ -1647,7 +1647,7 @@ void GameView::OnDraw() { ren->clearScreen(1.0f); ren->RenderBegin(); - if(selectMode == SelectNone && activeBrush && currentMouse.X > 0 && currentMouse.X < XRES && currentMouse.Y > 0 && currentMouse.Y < YRES) + if(selectMode == SelectNone && (!zoomEnabled || zoomCursorFixed) && activeBrush && currentMouse.X > 0 && currentMouse.X < XRES && currentMouse.Y > 0 && currentMouse.Y < YRES) { ui::Point finalCurrentMouse = c->PointTranslate(currentMouse); ui::Point initialDrawPoint = drawPoint1; |
