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authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-05 21:02:12 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-05 21:02:12 (GMT)
commitd46a72aa3b158a55d85bf623dbcc9c6306233c67 (patch)
tree909b20a2fffa5cd5611f754c4bf0616f9190c91c /src/game/GameView.cpp
parent0f4bde939463fca4e3be1ea1cb75b151eeba6f18 (diff)
downloadpowder-d46a72aa3b158a55d85bf623dbcc9c6306233c67.zip
powder-d46a72aa3b158a55d85bf623dbcc9c6306233c67.tar.gz
Font glyphs for decorations and element search
Diffstat (limited to 'src/game/GameView.cpp')
-rw-r--r--src/game/GameView.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp
index e8ebfda..c9c293d 100644
--- a/src/game/GameView.cpp
+++ b/src/game/GameView.cpp
@@ -299,7 +299,7 @@ GameView::GameView():
v->c->OpenElementSearch();
}
};
- ui::Button * tempButton = new ui::Button(ui::Point(XRES+BARSIZE-16, YRES+MENUSIZE-32), ui::Point(15, 15), "");
+ ui::Button * tempButton = new ui::Button(ui::Point(XRES+BARSIZE-16, YRES+MENUSIZE-32), ui::Point(15, 15), "\xE5");
tempButton->Appearance.Margin = ui::Border(0, 2, 3, 2);
tempButton->SetActionCallback(new ElementSearchAction(this));
AddComponent(tempButton);