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authorSimon Robertshaw <simon@hardwired.org.uk>2012-06-20 12:40:18 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-06-20 12:40:18 (GMT)
commit2be9c925088c16beb144dd9932202416d00ff581 (patch)
tree51f8ccbf2b0b051890c5f5d12fa28a67635c06c2 /src/game/GameView.h
parent9769239af69695e9a7f8cf103a197695ecf691e0 (diff)
downloadpowder-2be9c925088c16beb144dd9932202416d00ff581.zip
powder-2be9c925088c16beb144dd9932202416d00ff581.tar.gz
OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events)
Diffstat (limited to 'src/game/GameView.h')
-rw-r--r--src/game/GameView.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h
index b7c6989..55b9dc3 100644
--- a/src/game/GameView.h
+++ b/src/game/GameView.h
@@ -43,6 +43,7 @@ private:
//UI Elements
vector<ui::Button*> menuButtons;
vector<ToolButton*> toolButtons;
+ vector<ui::Component*> notificationComponents;
deque<string> logEntries;
float lastLogEntry;
ui::Button * searchButton;
@@ -99,6 +100,7 @@ public:
void NotifyColourSelectorVisibilityChanged(GameModel * sender);
void NotifyColourSelectorColourChanged(GameModel * sender);
void NotifyPlaceSaveChanged(GameModel * sender);
+ void NotifyNotificationsChanged(GameModel * sender);
void NotifyLogChanged(GameModel * sender, string entry);
virtual void OnMouseMove(int x, int y, int dx, int dy);
virtual void OnMouseDown(int x, int y, unsigned button);