summaryrefslogtreecommitdiff
path: root/src/game/GameView.h
diff options
context:
space:
mode:
authorSimon Robertshaw <simon@hardwired.org.uk>2012-01-22 11:15:34 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-01-22 11:15:34 (GMT)
commit91bb5a8b781fba33901c0a2804b86055ed588aa4 (patch)
tree989d93dc08633a9202c514ea0dc03e3f4fb64544 /src/game/GameView.h
parent57ab7bca76aa94624ca078d7168614eb28ead640 (diff)
downloadpowder-91bb5a8b781fba33901c0a2804b86055ed588aa4.zip
powder-91bb5a8b781fba33901c0a2804b86055ed588aa4.tar.gz
Add remaining buttons for game screen
Diffstat (limited to 'src/game/GameView.h')
-rw-r--r--src/game/GameView.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h
index 772aa8a..284fd82 100644
--- a/src/game/GameView.h
+++ b/src/game/GameView.h
@@ -20,15 +20,17 @@ private:
GameController * c;
Renderer * ren;
//UI Elements
- ui::Button * pauseButton;
ui::Button * searchButton;
ui::Button * reloadButton;
ui::Button * saveSimulationButton;
ui::Button * downVoteButton;
ui::Button * upVoteButton;
ui::Button * tagSimulationButton;
-
+ ui::Button * clearSimButton;
+ ui::Button * loginButton;
+ ui::Button * simulationOptionButton;
ui::Button * displayModeButton;
+ ui::Button * pauseButton;
public:
GameView();
void AttachController(GameController * _c){ c = _c; }