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authorjacob1 <jfu614@gmail.com>2012-10-04 03:44:59 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-10-05 15:32:50 (GMT)
commita9619fad333f9326d7a70ac5d06032189849dc40 (patch)
tree8d30cc1885ad17f09d18d18e072b63a60b435742 /src/game/GameView.h
parent72b00ca5e142569d6911c1c009e3cce4d89c2627 (diff)
downloadpowder-a9619fad333f9326d7a70ac5d06032189849dc40.zip
powder-a9619fad333f9326d7a70ac5d06032189849dc40.tar.gz
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Diffstat (limited to 'src/game/GameView.h')
-rw-r--r--src/game/GameView.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h
index 7c77dc0..f36aef3 100644
--- a/src/game/GameView.h
+++ b/src/game/GameView.h
@@ -62,7 +62,7 @@ private:
std::string infoTip;
int toolTipPresence;
-queue<ui::Point> pointQueue;
+ queue<ui::Point> pointQueue;
GameController * c;
Renderer * ren;
Brush * activeBrush;
@@ -168,7 +168,7 @@ public:
virtual void OnDraw();
virtual void OnBlur();
- //Top-level handers, for Lua interface
+ //Top-level handlers, for Lua interface
virtual void DoDraw();
virtual void DoMouseMove(int x, int y, int dx, int dy);
virtual void DoMouseDown(int x, int y, unsigned button);