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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-10 22:08:55 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-10 22:08:55 (GMT) |
| commit | e34ed89dc359a685fc80011cfe6dbbbe175008c3 (patch) | |
| tree | f95a196a0cb1935ba72f6e386f31dd35a44a8296 /src/game/GameView.h | |
| parent | a8fbd905c258e57a698187b471f10f81eb516ea0 (diff) | |
| download | powder-e34ed89dc359a685fc80011cfe6dbbbe175008c3.zip powder-e34ed89dc359a685fc80011cfe6dbbbe175008c3.tar.gz | |
Some fixes for memory leaks
Diffstat (limited to 'src/game/GameView.h')
| -rw-r--r-- | src/game/GameView.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h index efb4895..de84e1e 100644 --- a/src/game/GameView.h +++ b/src/game/GameView.h @@ -119,6 +119,7 @@ private: void disableAltBehaviour(); public: GameView(); + virtual ~GameView(); //Breaks MVC, but any other way is going to be more of a mess. ui::Point GetMousePosition(); |
