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| author | jacob1 <jfu614@gmail.com> | 2013-01-10 14:50:10 (GMT) |
|---|---|---|
| committer | jacob1 <jfu614@gmail.com> | 2013-01-10 14:50:10 (GMT) |
| commit | 17302f03c79287be3e987b53a6008c8bf81881d3 (patch) | |
| tree | 6840cf9841fd6f925b323385f8dc2bdc2380f770 /src/game/Tool.cpp | |
| parent | 9d67dd61e8fc6bd229c4cf451635cf6bb1e96567 (diff) | |
| download | powder-17302f03c79287be3e987b53a6008c8bf81881d3.zip powder-17302f03c79287be3e987b53a6008c8bf81881d3.tar.gz | |
don't allow streamline floodfill
Diffstat (limited to 'src/game/Tool.cpp')
| -rw-r--r-- | src/game/Tool.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Tool.cpp b/src/game/Tool.cpp index 7fa8e15..5be44b6 100644 --- a/src/game/Tool.cpp +++ b/src/game/Tool.cpp @@ -110,7 +110,8 @@ void WallTool::DrawRect(Simulation * sim, Brush * brush, ui::Point position1, ui sim->CreateWallBox(position1.X, position1.Y, position2.X, position2.Y, toolID, 0); } void WallTool::DrawFill(Simulation * sim, Brush * brush, ui::Point position) { - sim->FloodWalls(position.X, position.Y, toolID, -1, -1, 0); + if (toolID != WL_STREAM) + sim->FloodWalls(position.X, position.Y, toolID, -1, -1, 0); } |
