summaryrefslogtreecommitdiff
path: root/src/game/Tool.cpp
diff options
context:
space:
mode:
authorSimon Robertshaw <simon@hardwired.org.uk>2012-07-18 19:34:58 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-07-18 19:34:58 (GMT)
commitdd0e6e7f4ddc5a1a9c25111275187b767d51bdb4 (patch)
tree79213c37eab4ad4715a00d53029fd6d6c865bc73 /src/game/Tool.cpp
parent26dbd547d3a3662c62e7b3ecadae5609f1726df4 (diff)
downloadpowder-dd0e6e7f4ddc5a1a9c25111275187b767d51bdb4.zip
powder-dd0e6e7f4ddc5a1a9c25111275187b767d51bdb4.tar.gz
Add descriptions to toolbuttons, add Tooltips to Button, ToolTip event for Windows
Diffstat (limited to 'src/game/Tool.cpp')
-rw-r--r--src/game/Tool.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/game/Tool.cpp b/src/game/Tool.cpp
index 2467d3f..22d21ea 100644
--- a/src/game/Tool.cpp
+++ b/src/game/Tool.cpp
@@ -12,15 +12,17 @@
using namespace std;
-Tool::Tool(int id, string name, int r, int g, int b):
+Tool::Tool(int id, string name, string description, int r, int g, int b):
toolID(id),
toolName(name),
+ toolDescription(description),
colRed(r),
colGreen(g),
colBlue(b)
{
}
string Tool::GetName() { return toolName; }
+string Tool::GetDescription() { return toolDescription; }
Tool::~Tool() {}
void Tool::Click(Simulation * sim, Brush * brush, ui::Point position) { }
void Tool::Draw(Simulation * sim, Brush * brush, ui::Point position) {
@@ -34,8 +36,8 @@ void Tool::DrawRect(Simulation * sim, Brush * brush, ui::Point position1, ui::Po
}
void Tool::DrawFill(Simulation * sim, Brush * brush, ui::Point position) {};
-ElementTool::ElementTool(int id, string name, int r, int g, int b):
- Tool(id, name, r, g, b)
+ElementTool::ElementTool(int id, string name, string description, int r, int g, int b):
+ Tool(id, name, description, r, g, b)
{
}
ElementTool::~ElementTool() {}
@@ -53,8 +55,8 @@ void ElementTool::DrawFill(Simulation * sim, Brush * brush, ui::Point position)
}
-WallTool::WallTool(int id, string name, int r, int g, int b):
-Tool(id, name, r, g, b)
+WallTool::WallTool(int id, string name, string description, int r, int g, int b):
+Tool(id, name, description, r, g, b)
{
}
WallTool::~WallTool() {}
@@ -72,8 +74,8 @@ void WallTool::DrawFill(Simulation * sim, Brush * brush, ui::Point position) {
}
-GolTool::GolTool(int id, string name, int r, int g, int b):
- Tool(id, name, r, g, b)
+GolTool::GolTool(int id, string name, string description, int r, int g, int b):
+ Tool(id, name, description, r, g, b)
{
}
GolTool::~GolTool() {}