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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-22 23:24:49 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-22 23:24:49 (GMT) |
| commit | 8c0678fa48f9598a5ade2d4960c46bfea7e6abef (patch) | |
| tree | 880535e7984c24948d345932f680ef806baa4cec /src/game/Tool.h | |
| parent | 19c1fa5dcb4c4a2ba9d692e136b17da316a2631b (diff) | |
| download | powder-8c0678fa48f9598a5ade2d4960c46bfea7e6abef.zip powder-8c0678fa48f9598a5ade2d4960c46bfea7e6abef.tar.gz | |
Begining menu, tool
Diffstat (limited to 'src/game/Tool.h')
| -rw-r--r-- | src/game/Tool.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/game/Tool.h b/src/game/Tool.h new file mode 100644 index 0000000..842f4a2 --- /dev/null +++ b/src/game/Tool.h @@ -0,0 +1,53 @@ +/* + * Tool.h + * + * Created on: Jan 22, 2012 + * Author: Simon + */ + +#ifndef TOOL_H_ +#define TOOL_H_ + +#include <iostream> + +using namespace std; + +class Tool +{ +protected: + int toolID, colRed, colBlue, colGreen; + string toolName; +public: + Tool(int id, string name, int r, int b, int g): + toolID(id), + toolName(name), + colRed(r), + colGreen(g), + colBlue(b) + { + } + virtual ~Tool() {} + virtual void Draw(Simulation * sim, Brush * brush, ui::Point position) {} + virtual void DrawLine(Simulation * sim, Brush * brush, ui::Point position1, ui::Point position2) {} + virtual void DrawRect(Simulation * sim, Brush * brush, ui::Point position1, ui::Point position2) {} +}; + +class ElementTool: public Tool +{ +public: + ElementTool(int id, string name, int r, int b, int g): + Tool(id, name, r, g, b) + { + } + virtual ~ElementTool() {} + virtual void Draw(Simulation * sim, Brush * brush, ui::Point position){ + sim->create_parts(position.X, position.Y, 1, 1, toolID, 0, brush); + } + virtual void DrawLine(Simulation * sim, Brush * brush, ui::Point position1, ui::Point position2) { + std::cout << position1.X << toolID << brush << std::endl; + sim->create_line(position1.X, position1.Y, position2.X, position2.Y, 1, 1, toolID, 0, brush); + } + virtual void DrawRect(Simulation * sim, Brush * brush, ui::Point position1, ui::Point position2) {} +}; + +#endif /* TOOL_H_ */ |
