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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-09 20:05:20 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-09 20:05:20 (GMT) |
| commit | 9971ea63b7aca6f23dfdee9ceb5d7cb3dcd1fa58 (patch) | |
| tree | d68699db22c32bddcdb8421a822ee207f1578b4e /src/game/Tool.h | |
| parent | ac45502de917bae206ae511366926c235d7bff1d (diff) | |
| download | powder-9971ea63b7aca6f23dfdee9ceb5d7cb3dcd1fa58.zip powder-9971ea63b7aca6f23dfdee9ceb5d7cb3dcd1fa58.tar.gz | |
Slow LIGH creation speed, fixes #86
Diffstat (limited to 'src/game/Tool.h')
| -rw-r--r-- | src/game/Tool.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Tool.h b/src/game/Tool.h index bee1fd8..f6327cf 100644 --- a/src/game/Tool.h +++ b/src/game/Tool.h @@ -73,9 +73,11 @@ public: class Element_LIGH_Tool: public Tool { + int nextUse; public: Element_LIGH_Tool(int id, string name, string description, int r, int g, int b, VideoBuffer * (*textureGen)(int, int, int) = NULL): - Tool(id, name, description, r, g, b) + Tool(id, name, description, r, g, b), + nextUse(0) { } virtual ~Element_LIGH_Tool() {} |
