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authorSimon Robertshaw <simon@hardwired.org.uk>2013-03-22 14:14:17 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2013-03-22 14:14:17 (GMT)
commit9abe51526cac2634af0541c3de69834dd30e9f78 (patch)
tree6ae4deadfe00a83094b9d288d8c11d8ce823577a /src/game/ToolButton.cpp
parent2c311b9a36a88fadd96f3d39acb1ab2590835d81 (diff)
downloadpowder-9abe51526cac2634af0541c3de69834dd30e9f78.zip
powder-9abe51526cac2634af0541c3de69834dd30e9f78.tar.gz
Move all GUI source files into gui/
Diffstat (limited to 'src/game/ToolButton.cpp')
-rw-r--r--src/game/ToolButton.cpp91
1 files changed, 0 insertions, 91 deletions
diff --git a/src/game/ToolButton.cpp b/src/game/ToolButton.cpp
deleted file mode 100644
index 575167f..0000000
--- a/src/game/ToolButton.cpp
+++ /dev/null
@@ -1,91 +0,0 @@
-#include "ToolButton.h"
-#include "interface/Keys.h"
-
-ToolButton::ToolButton(ui::Point position, ui::Point size, std::string text_, std::string toolTip):
- ui::Button(position, size, text_, toolTip)
-{
- SetSelectionState(-1);
- Appearance.BorderActive = ui::Colour(255, 0, 0);
-}
-
-void ToolButton::OnMouseClick(int x, int y, unsigned int button)
-{
- isButtonDown = true;
-}
-
-void ToolButton::OnMouseUnclick(int x, int y, unsigned int button)
-{
- if(isButtonDown)
- {
- isButtonDown = false;
- if(button == BUTTON_LEFT)
- SetSelectionState(0);
- if(button == BUTTON_RIGHT)
- SetSelectionState(1);
- if(button == BUTTON_MIDDLE)
- SetSelectionState(2);
- DoAction();
- }
-}
-
-void ToolButton::Draw(const ui::Point& screenPos)
-{
- Graphics * g = ui::Engine::Ref().g;
- int totalColour = Appearance.BackgroundInactive.Blue + (3*Appearance.BackgroundInactive.Green) + (2*Appearance.BackgroundInactive.Red);
-
- if(Appearance.GetTexture())
- {
- g->draw_image(Appearance.GetTexture(), screenPos.X+2, screenPos.Y+2, 255);
- }
- else
- {
- g->fillrect(screenPos.X+2, screenPos.Y+2, Size.X-4, Size.Y-4, Appearance.BackgroundInactive.Red, Appearance.BackgroundInactive.Green, Appearance.BackgroundInactive.Blue, Appearance.BackgroundInactive.Alpha);
- }
-
- if(isMouseInside && currentSelection == -1)
- {
- g->drawrect(screenPos.X, screenPos.Y, Size.X, Size.Y, Appearance.BorderActive.Red, Appearance.BorderActive.Green, Appearance.BorderActive.Blue, Appearance.BorderActive.Alpha);
- }
- else
- {
- g->drawrect(screenPos.X, screenPos.Y, Size.X, Size.Y, Appearance.BorderInactive.Red, Appearance.BorderInactive.Green, Appearance.BorderInactive.Blue, Appearance.BorderInactive.Alpha);
- }
-
- if (totalColour<544)
- {
- g->drawtext(screenPos.X+textPosition.X, screenPos.Y+textPosition.Y, buttonDisplayText.c_str(), 255, 255, 255, 255);
- }
- else
- {
- g->drawtext(screenPos.X+textPosition.X, screenPos.Y+textPosition.Y, buttonDisplayText.c_str(), 0, 0, 0, 255);
- }
-}
-
-void ToolButton::SetSelectionState(int state)
-{
- currentSelection = state;
- switch(state)
- {
- case 0:
- Appearance.BorderInactive = ui::Colour(255, 0, 0);
- break;
- case 1:
- Appearance.BorderInactive = ui::Colour(0, 0, 255);
- break;
- case 2:
- Appearance.BorderInactive = ui::Colour(0, 255, 0);
- break;
- default:
- Appearance.BorderInactive = ui::Colour(0, 0, 0);
- break;
- }
-}
-
-int ToolButton::GetSelectionState()
-{
- return currentSelection;
-}
-
-ToolButton::~ToolButton() {
-}
-