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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-04 14:26:55 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-04 14:26:55 (GMT) |
| commit | 055832270979cdb027c0c30a74cf82c23df13689 (patch) | |
| tree | b2ee525f713764c020b8668fe5776f4aa3d60643 /src/game | |
| parent | f32cd872ca2214b670b1ed4efa0b5b12a9c1ed30 (diff) | |
| download | powder-055832270979cdb027c0c30a74cf82c23df13689.zip powder-055832270979cdb027c0c30a74cf82c23df13689.tar.gz | |
Add icons for erase, improve icons for certain walls, fix issue #45
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/GameModel.cpp | 6 | ||||
| -rw-r--r-- | src/game/SignTool.cpp | 4 | ||||
| -rw-r--r-- | src/game/Tool.cpp | 4 | ||||
| -rw-r--r-- | src/game/Tool.h | 1 |
4 files changed, 10 insertions, 5 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp index 7566044..85f54d3 100644 --- a/src/game/GameModel.cpp +++ b/src/game/GameModel.cpp @@ -167,15 +167,15 @@ void GameModel::BuildMenus() Tool * tempTool; if(i == PT_LIGH) { - tempTool = new Element_LIGH_Tool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour)); + tempTool = new Element_LIGH_Tool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour), sim->elements[i].IconGenerator); } else if(i == PT_STKM || i == PT_FIGH || i == PT_STKM2) { - tempTool = new PlopTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour)); + tempTool = new PlopTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour), sim->elements[i].IconGenerator); } else { - tempTool = new ElementTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour)); + tempTool = new ElementTool(i, sim->elements[i].Name, sim->elements[i].Description, PIXR(sim->elements[i].Colour), PIXG(sim->elements[i].Colour), PIXB(sim->elements[i].Colour), sim->elements[i].IconGenerator); } menuList[sim->elements[i].MenuSection]->AddTool(tempTool); } diff --git a/src/game/SignTool.cpp b/src/game/SignTool.cpp index 0ad755e..cea6978 100644 --- a/src/game/SignTool.cpp +++ b/src/game/SignTool.cpp @@ -138,8 +138,8 @@ VideoBuffer * SignTool::GetIcon(int toolID, int width, int height) newTexture->SetPixel(x, y, PIXR(pc), PIXG(pc), PIXB(pc), 255); } } - newTexture->SetCharacter((width/2)-5, (height/2)-4, 0xA1, 32, 64, 128, 255); - newTexture->SetCharacter((width/2)-5, (height/2)-4, 0xA0, 255, 255, 255, 255); + newTexture->SetCharacter((width/2)-5, (height/2)-5, 0xA1, 32, 64, 128, 255); + newTexture->SetCharacter((width/2)-5, (height/2)-5, 0xA0, 255, 255, 255, 255); return newTexture; } diff --git a/src/game/Tool.cpp b/src/game/Tool.cpp index 43c2800..e3f1ded 100644 --- a/src/game/Tool.cpp +++ b/src/game/Tool.cpp @@ -30,6 +30,10 @@ VideoBuffer * Tool::GetTexture(int width, int height) } return NULL; } +void Tool::SetTextureGen(VideoBuffer * (*textureGen)(int, int, int)) +{ + this->textureGen = textureGen; +} string Tool::GetName() { return toolName; } string Tool::GetDescription() { return toolDescription; } Tool::~Tool() {} diff --git a/src/game/Tool.h b/src/game/Tool.h index 1b70768..aa021fc 100644 --- a/src/game/Tool.h +++ b/src/game/Tool.h @@ -30,6 +30,7 @@ public: string GetName(); string GetDescription(); VideoBuffer * GetTexture(int width, int height); + void SetTextureGen(VideoBuffer * (*textureGen)(int, int, int)); virtual ~Tool(); virtual void Click(Simulation * sim, Brush * brush, ui::Point position); virtual void Draw(Simulation * sim, Brush * brush, ui::Point position); |
