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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-30 10:51:42 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-30 10:51:42 (GMT) |
| commit | 303b546ceb134df48763730cbfd8ce7b6df008a2 (patch) | |
| tree | 6342d25a285fa1c73407511c2b5f6e6d5601ad0a /src/game | |
| parent | 6d5388b221cdd37fe0103e9074edc052053847af (diff) | |
| download | powder-303b546ceb134df48763730cbfd8ce7b6df008a2.zip powder-303b546ceb134df48763730cbfd8ce7b6df008a2.tar.gz | |
Ensure CTRL, SHIFT and ALT states are reset when Window falls into background
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/GameView.cpp | 7 | ||||
| -rw-r--r-- | src/game/GameView.h | 7 |
2 files changed, 10 insertions, 4 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index 610e3ca..d86f2b6 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -1035,6 +1035,13 @@ void GameView::OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bo } } +void GameView::OnBlur() +{ + disableAltBehaviour(); + disableCtrlBehaviour(); + disableShiftBehaviour(); +} + void GameView::OnTick(float dt) { if(selectMode==PlaceSave && !placeSaveThumb) diff --git a/src/game/GameView.h b/src/game/GameView.h index b9c0604..4c0ad85 100644 --- a/src/game/GameView.h +++ b/src/game/GameView.h @@ -148,6 +148,9 @@ public: virtual void OnMouseWheel(int x, int y, int d); virtual void OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt); virtual void OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt); + virtual void OnTick(float dt); + virtual void OnDraw(); + virtual void OnBlur(); //Top-level handers, for Lua interface virtual void DoDraw(); @@ -158,10 +161,6 @@ public: virtual void DoKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt); virtual void DoKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt); - //virtual void OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt) {} - //virtual void OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt) {} - virtual void OnTick(float dt); - virtual void OnDraw(); class MenuAction; class ToolAction; }; |
