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authorSimon Robertshaw <simon@hardwired.org.uk>2012-11-26 11:48:27 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-11-26 11:48:27 (GMT)
commit3664a22f98951548fc2257fb78f3c0232bb9beeb (patch)
treea80d148d5c01b0ff14734828837ff17e33ca2eb3 /src/game
parentb08812569cf96dcd5a62c8d0467bd14f3ae90e54 (diff)
downloadpowder-3664a22f98951548fc2257fb78f3c0232bb9beeb.zip
powder-3664a22f98951548fc2257fb78f3c0232bb9beeb.tar.gz
Right clicking on reload button will show save preview.
Diffstat (limited to 'src/game')
-rw-r--r--src/game/GameController.cpp9
-rw-r--r--src/game/GameController.h1
-rw-r--r--src/game/GameView.cpp4
3 files changed, 14 insertions, 0 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp
index 18b93d6..c929f3a 100644
--- a/src/game/GameController.cpp
+++ b/src/game/GameController.cpp
@@ -987,6 +987,15 @@ void GameController::OpenSavePreview(int saveID, int saveDate)
ui::Engine::Ref().ShowWindow(activePreview->GetView());
}
+void GameController::OpenSavePreview()
+{
+ if(gameModel->GetSave())
+ {
+ activePreview = new PreviewController(gameModel->GetSave()->GetID(), new SaveOpenCallback(this));
+ ui::Engine::Ref().ShowWindow(activePreview->GetView());
+ }
+}
+
void GameController::OpenLocalBrowse()
{
class LocalSaveOpenCallback: public FileSelectedCallback
diff --git a/src/game/GameController.h b/src/game/GameController.h
index 4c7a8c9..a5c4416 100644
--- a/src/game/GameController.h
+++ b/src/game/GameController.h
@@ -106,6 +106,7 @@ public:
void OpenLogin();
void OpenTags();
void OpenSavePreview(int saveID, int saveDate);
+ void OpenSavePreview();
void OpenLocalSaveWindow(bool asCurrent);
void OpenLocalBrowse();
void OpenOptions();
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp
index 0e3f580..9d900ba 100644
--- a/src/game/GameView.cpp
+++ b/src/game/GameView.cpp
@@ -223,6 +223,10 @@ GameView::GameView():
{
v->c->ReloadSim();
}
+ void AltActionCallback(ui::Button * sender)
+ {
+ v->c->OpenSavePreview();
+ }
};
reloadButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(17, 15), "", "Reload the simulation");
reloadButton->SetIcon(IconReload);