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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-06-12 14:37:46 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-06-12 14:37:46 (GMT) |
| commit | 6f814528fcf09a5c2bda26a9054972ca13e4d874 (patch) | |
| tree | c4c7d22f073b1b6049e8c8379c09b67153479ac7 /src/game | |
| parent | f6f83cc276a7a1b5d8d295440fd0adff7bacf59a (diff) | |
| download | powder-6f814528fcf09a5c2bda26a9054972ca13e4d874.zip powder-6f814528fcf09a5c2bda26a9054972ca13e4d874.tar.gz | |
Correct save reloading, add Vac and NGrav tools
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/GameController.cpp | 2 | ||||
| -rw-r--r-- | src/game/GameController.h | 1 | ||||
| -rw-r--r-- | src/game/GameModel.cpp | 4 |
3 files changed, 4 insertions, 3 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index 2a62606..3031fb6 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -612,7 +612,7 @@ void GameController::ReloadSim() { if(gameModel->GetSave() && gameModel->GetSave()->GetGameSave()) { - gameModel->GetSimulation()->Load(gameModel->GetSave()->GetGameSave()); + gameModel->SetSave(gameModel->GetSave()); } } diff --git a/src/game/GameController.h b/src/game/GameController.h index e75cf49..ecbe9b3 100644 --- a/src/game/GameController.h +++ b/src/game/GameController.h @@ -78,6 +78,7 @@ public: void SetActiveMenu(Menu * menu); void SetActiveTool(int toolSelection, Tool * tool); void SetColour(ui::Colour colour); + void SetToolStrength(float value); void OpenSearch(); void OpenLogin(); void OpenTags(); diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp index 2ae0713..5c9344d 100644 --- a/src/game/GameModel.cpp +++ b/src/game/GameModel.cpp @@ -281,13 +281,13 @@ SaveInfo * GameModel::GetSave() void GameModel::SetSave(SaveInfo * newSave) { - if(currentSave) + if(currentSave != newSave) delete currentSave; currentSave = newSave; if(currentSave && currentSave->GetGameSave()) { GameSave * saveData = currentSave->GetGameSave(); - SetPaused(saveData->paused); + SetPaused(saveData->paused & GetPaused()); sim->gravityMode = saveData->gravityMode; sim->air->airMode = saveData->airMode; sim->legacy_enable = saveData->legacyEnable; |
