diff options
| author | jacob1 <jfu614@gmail.com> | 2012-09-29 19:52:47 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-09-29 22:21:24 (GMT) |
| commit | d6f832b4f572bbb79a33590da71c2d8975b15728 (patch) | |
| tree | dad46dfb9051355537624b2c75413852c73ffc87 /src/game | |
| parent | b3741cd67cdd0c5cf5934be40716a63de71b0abc (diff) | |
| download | powder-d6f832b4f572bbb79a33590da71c2d8975b15728.zip powder-d6f832b4f572bbb79a33590da71c2d8975b15728.tar.gz | |
remove 'Z' quickoption
is confusing and useless, only needed when you draw gravity walls. I can't figure out how to do a show console quickoption
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/GameModel.cpp | 1 | ||||
| -rw-r--r-- | src/game/QuickOptions.h | 18 |
2 files changed, 0 insertions, 19 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp index 7c64367..55f8e9c 100644 --- a/src/game/GameModel.cpp +++ b/src/game/GameModel.cpp @@ -181,7 +181,6 @@ void GameModel::BuildQuickOptionMenu() quickOptions.push_back(new DecorationsOption(this)); quickOptions.push_back(new NGravityOption(this)); quickOptions.push_back(new AHeatOption(this)); - quickOptions.push_back(new DrawGravWallOption(this)); notifyQuickOptionsChanged(); UpdateQuickOptions(); diff --git a/src/game/QuickOptions.h b/src/game/QuickOptions.h index b22834c..61a6de8 100644 --- a/src/game/QuickOptions.h +++ b/src/game/QuickOptions.h @@ -97,21 +97,3 @@ public: m->GetSimulation()->aheat_enable = !m->GetSimulation()->aheat_enable; } }; - -class DrawGravWallOption: public QuickOption -{ -public: - DrawGravWallOption(GameModel * m): - QuickOption("Z", "Draw gravity zones", m, Toggle) - { - - } - virtual bool GetToggle() - { - return m->GetRenderer()->gravityZonesEnabled; - } - virtual void perform() - { - m->GetRenderer()->gravityZonesEnabled = !m->GetRenderer()->gravityZonesEnabled; - } -};
\ No newline at end of file |
