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authorSimon Robertshaw <simon@hardwired.org.uk>2012-04-02 16:01:28 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-04-02 16:01:28 (GMT)
commitefddc12e5d2aadc5eee1927245ad38b9dee89aed (patch)
treecf7ad38119f0734609944158e33bbb944925c777 /src/game
parent289556ac7078963b6af361f5812dd62e6712359f (diff)
downloadpowder-efddc12e5d2aadc5eee1927245ad38b9dee89aed.zip
powder-efddc12e5d2aadc5eee1927245ad38b9dee89aed.tar.gz
Stamps browser, placement + clipboard sampling and placement - No clipboard or stamp thumbnail generation, needs thumbnail generator from SaveLoader
Diffstat (limited to 'src/game')
-rw-r--r--src/game/GameController.cpp38
-rw-r--r--src/game/GameController.h6
-rw-r--r--src/game/GameModel.cpp54
-rw-r--r--src/game/GameModel.h11
-rw-r--r--src/game/GameView.cpp145
-rw-r--r--src/game/GameView.h6
6 files changed, 219 insertions, 41 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp
index 7b08716..3408ec5 100644
--- a/src/game/GameController.cpp
+++ b/src/game/GameController.cpp
@@ -86,6 +86,20 @@ public:
}
};
+class GameController::StampsCallback: public ControllerCallback
+{
+ GameController * cc;
+public:
+ StampsCallback(GameController * cc_) { cc = cc_; }
+ virtual void ControllerExit()
+ {
+ if(cc->stamps->GetStamp())
+ {
+ cc->gameModel->SetStamp(cc->stamps->GetStamp());
+ }
+ }
+};
+
GameController::GameController():
search(NULL),
renderOptions(NULL),
@@ -140,6 +154,24 @@ GameView * GameController::GetView()
return gameView;
}
+void GameController::PlaceStamp(ui::Point position)
+{
+ if(gameModel->GetStamp())
+ {
+ gameModel->GetSimulation()->Load(position.X, position.Y, gameModel->GetStamp()->data, gameModel->GetStamp()->dataLength);
+ gameModel->SetPaused(gameModel->GetPaused());
+ }
+}
+
+void GameController::PlaceClipboard(ui::Point position)
+{
+ if(gameModel->GetClipboard())
+ {
+ gameModel->GetSimulation()->Load(position.X, position.Y, gameModel->GetClipboard()->data, gameModel->GetClipboard()->dataLength);
+ gameModel->SetPaused(gameModel->GetPaused());
+ }
+}
+
void GameController::AdjustBrushSize(int direction)
{
ui::Point newSize = gameModel->GetBrush()->GetRadius() + ui::Point(direction, direction);
@@ -395,6 +427,12 @@ void GameController::OpenTags()
}
}
+void GameController::OpenStamps()
+{
+ stamps = new StampsController(new StampsCallback(this));
+ ui::Engine::Ref().ShowWindow(stamps->GetView());
+}
+
void GameController::OpenDisplayOptions()
{
//TODO: Implement
diff --git a/src/game/GameController.h b/src/game/GameController.h
index cf26f51..cefca8e 100644
--- a/src/game/GameController.h
+++ b/src/game/GameController.h
@@ -12,6 +12,7 @@
#include "ssave/SSaveController.h"
#include "tags/TagsController.h"
#include "console/ConsoleController.h"
+#include "stamps/StampsController.h"
//#include "cat/TPTScriptInterface.h"
#include "cat/LuaScriptInterface.h"
#include "Menu.h"
@@ -34,6 +35,7 @@ private:
SSaveController * ssave;
ConsoleController * console;
TagsController * tagsWindow;
+ StampsController * stamps;
CommandInterface * commandInterface;
public:
class LoginCallback;
@@ -41,6 +43,7 @@ public:
class RenderCallback;
class SSaveCallback;
class TagsCallback;
+ class StampsCallback;
GameController();
~GameController();
GameView * GetView();
@@ -68,6 +71,9 @@ public:
void OpenDisplayOptions();
void OpenRenderOptions();
void OpenSaveWindow();
+ void OpenStamps();
+ void PlaceStamp(ui::Point position);
+ void PlaceClipboard(ui::Point position);
void ClearSim();
void ReloadSim();
void Vote(int direction);
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp
index 0106dd7..2a9b69e 100644
--- a/src/game/GameModel.cpp
+++ b/src/game/GameModel.cpp
@@ -18,7 +18,8 @@ GameModel::GameModel():
currentUser(0, ""),
currentSave(NULL),
colourSelector(false),
- clipboardData(NULL)
+ clipboard(NULL),
+ stamp(NULL)
{
sim = new Simulation();
ren = new Renderer(ui::Engine::Ref().g, sim);
@@ -158,6 +159,10 @@ GameModel::~GameModel()
}
delete sim;
delete ren;
+ if(clipboard)
+ delete clipboard;
+ if(stamp)
+ delete stamp;
if(activeTools)
delete activeTools;
}
@@ -414,23 +419,42 @@ void GameModel::ClearSimulation()
void GameModel::AddStamp(unsigned char * saveData, int saveSize)
{
- //Do nothing
-
- //die alone
+ Save * tempSave = new Save(0, 0, 0, 0, "", "");
+ tempSave->SetData(saveData, saveSize);
+ Client::Ref().AddStamp(tempSave);
+ delete tempSave;
}
void GameModel::SetClipboard(unsigned char * saveData, int saveSize)
{
- if(clipboardData)
- free(clipboardData);
- clipboardData = saveData;
- clipboardSize = saveSize;
+ if(clipboard)
+ delete clipboard;
+ clipboard = new Save(0, 0, 0, 0, "", "");
+ clipboard->SetData(saveData, saveSize);
+ notifyClipboardChanged();
+}
+
+Save * GameModel::GetClipboard()
+{
+ return clipboard;
}
-unsigned char * GameModel::GetClipboard(int & saveSize)
+Save * GameModel::GetStamp()
{
- saveSize = clipboardSize;
- return clipboardData;
+ return stamp;
+}
+
+void GameModel::SetStamp(Save * newStamp)
+{
+ if(stamp)
+ delete stamp;
+ if(newStamp)
+ {
+ stamp = new Save(*newStamp);
+ }
+ else
+ stamp = NULL;
+ notifyStampChanged();
}
void GameModel::notifyColourSelectorColourChanged()
@@ -537,6 +561,14 @@ void GameModel::notifyZoomChanged()
}
}
+void GameModel::notifyStampChanged()
+{
+ for(int i = 0; i < observers.size(); i++)
+ {
+ observers[i]->NotifyStampChanged(this);
+ }
+}
+
void GameModel::notifyClipboardChanged()
{
for(int i = 0; i < observers.size(); i++)
diff --git a/src/game/GameModel.h b/src/game/GameModel.h
index 14e42ac..7b953c9 100644
--- a/src/game/GameModel.h
+++ b/src/game/GameModel.h
@@ -31,8 +31,10 @@ public:
class GameModel
{
private:
- int clipboardSize;
- unsigned char * clipboardData;
+ //int clipboardSize;
+ //unsigned char * clipboardData;
+ Save * stamp;
+ Save * clipboard;
vector<GameView*> observers;
vector<Tool*> toolList;
vector<Menu*> menuList;
@@ -59,6 +61,7 @@ private:
void notifyUserChanged();
void notifyZoomChanged();
void notifyClipboardChanged();
+ void notifyStampChanged();
void notifyColourSelectorColourChanged();
void notifyColourSelectorVisibilityChanged();
public:
@@ -104,9 +107,11 @@ public:
ui::Point GetZoomPosition();
void SetZoomWindowPosition(ui::Point position);
ui::Point GetZoomWindowPosition();
+ void SetStamp(Save * newStamp);
void AddStamp(unsigned char * saveData, int saveSize);
void SetClipboard(unsigned char * saveData, int saveSize);
- unsigned char * GetClipboard(int & saveSize);
+ Save * GetClipboard();
+ Save * GetStamp();
};
#endif // GAMEMODEL_H
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp
index 7faeaf1..8c1c14a 100644
--- a/src/game/GameView.cpp
+++ b/src/game/GameView.cpp
@@ -8,6 +8,7 @@
#include "interface/Colour.h"
#include "interface/Keys.h"
#include "interface/Slider.h"
+#include "search/Thumbnail.h"
GameView::GameView():
ui::Window(ui::Point(0, 0), ui::Point(XRES+BARSIZE, YRES+MENUSIZE)),
@@ -25,7 +26,9 @@ GameView::GameView():
drawModeReset(false),
selectMode(SelectNone),
selectPoint1(0, 0),
- selectPoint2(0, 0)
+ selectPoint2(0, 0),
+ stampThumb(NULL),
+ clipboardThumb(NULL)
{
int currentX = 1;
//Set up UI
@@ -467,6 +470,8 @@ void GameView::OnMouseMove(int x, int y, int dx, int dy)
{
if(selectMode!=SelectNone)
{
+ if(selectMode==PlaceStamp || selectMode==PlaceClipboard)
+ selectPoint1 = ui::Point(x, y);
if(selectPoint1.X!=-1)
selectPoint2 = ui::Point(x, y);
return;
@@ -514,16 +519,46 @@ void GameView::OnMouseUp(int x, int y, unsigned button)
{
if(selectMode!=SelectNone)
{
- int x2 = (selectPoint1.X>selectPoint2.X)?selectPoint1.X:selectPoint2.X;
- int y2 = (selectPoint1.Y>selectPoint2.Y)?selectPoint1.Y:selectPoint2.Y;
- int x1 = (selectPoint2.X<selectPoint1.X)?selectPoint2.X:selectPoint1.X;
- int y1 = (selectPoint2.Y<selectPoint1.Y)?selectPoint2.Y:selectPoint1.Y;
- if(button==BUTTON_LEFT && x2-x1>0 && y2-y1>0)
+ if(button==BUTTON_LEFT)
{
- if(selectMode==SelectCopy)
- c->CopyRegion(ui::Point(x1, y1), ui::Point(x2, y2));
- else if(selectMode==SelectStamp)
- c->StampRegion(ui::Point(x1, y1), ui::Point(x2, y2));
+ if(selectMode==PlaceStamp || selectMode==PlaceClipboard)
+ {
+ Thumbnail * tempThumb = selectMode==PlaceStamp?stampThumb:clipboardThumb;
+ if(tempThumb)
+ {
+ int thumbX = selectPoint2.X - (tempThumb->Size.X/2);
+ int thumbY = selectPoint2.Y - (tempThumb->Size.Y/2);
+
+ if(thumbX<0)
+ thumbX = 0;
+ if(thumbX+(tempThumb->Size.X)>=XRES)
+ thumbX = XRES-tempThumb->Size.X;
+
+ if(thumbY<0)
+ thumbY = 0;
+ if(thumbY+(tempThumb->Size.Y)>=YRES)
+ thumbY = YRES-tempThumb->Size.Y;
+
+ if(selectMode==PlaceStamp)
+ c->PlaceStamp(ui::Point(thumbX, thumbY));
+ if(selectMode==PlaceClipboard)
+ c->PlaceClipboard(ui::Point(thumbX, thumbY));
+ }
+ }
+ else
+ {
+ int x2 = (selectPoint1.X>selectPoint2.X)?selectPoint1.X:selectPoint2.X;
+ int y2 = (selectPoint1.Y>selectPoint2.Y)?selectPoint1.Y:selectPoint2.Y;
+ int x1 = (selectPoint2.X<selectPoint1.X)?selectPoint2.X:selectPoint1.X;
+ int y1 = (selectPoint2.Y<selectPoint1.Y)?selectPoint2.Y:selectPoint1.Y;
+ if(x2-x1>0 && y2-y1>0)
+ {
+ if(selectMode==SelectCopy)
+ c->CopyRegion(ui::Point(x1, y1), ui::Point(x2, y2));
+ else if(selectMode==SelectStamp)
+ c->StampRegion(ui::Point(x1, y1), ui::Point(x2, y2));
+ }
+ }
}
selectMode = SelectNone;
return;
@@ -643,6 +678,20 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
selectPoint1 = ui::Point(-1, -1);
}
break;
+ case 'v':
+ if(ctrl && clipboardThumb)
+ {
+ selectMode = PlaceClipboard;
+ selectPoint2 = ui::Point(-1, -1);
+ selectPoint1 = selectPoint2;
+ }
+ break;
+ case 'l':
+ selectMode = PlaceStamp;
+ selectPoint2 = ui::Point(-1, -1);
+ selectPoint1 = selectPoint2;
+ c->OpenStamps();
+ break;
}
}
@@ -694,7 +743,27 @@ void GameView::NotifyZoomChanged(GameModel * sender)
void GameView::NotifyClipboardChanged(GameModel * sender)
{
- //Could use this to have a mini preview of the clipboard, meh
+ if(clipboardThumb)
+ delete clipboardThumb;
+ if(sender->GetClipboard())
+ {
+ clipboardThumb = new Thumbnail(0, 0, (pixel*)malloc((256*256)*PIXELSIZE), ui::Point(256, 256));
+ }
+ else
+ clipboardThumb = NULL;
+}
+
+
+void GameView::NotifyStampChanged(GameModel * sender)
+{
+ if(stampThumb)
+ delete stampThumb;
+ if(sender->GetStamp())
+ {
+ stampThumb = new Thumbnail(0, 0, (pixel*)malloc((256*256)*PIXELSIZE), ui::Point(256, 256));
+ }
+ else
+ stampThumb = NULL;
}
void GameView::changeColour()
@@ -730,29 +799,53 @@ void GameView::OnDraw()
if(selectMode!=SelectNone)
{
- if(selectPoint1.X==-1)
+ if(selectMode==PlaceStamp || selectMode==PlaceClipboard)
{
- g->fillrect(0, 0, XRES, YRES, 0, 0, 0, 100);
+ Thumbnail * tempThumb = selectMode==PlaceStamp?stampThumb:clipboardThumb;
+ if(tempThumb && selectPoint2.X!=-1)
+ {
+ int thumbX = selectPoint2.X - (tempThumb->Size.X/2);
+ int thumbY = selectPoint2.Y - (tempThumb->Size.Y/2);
+
+ if(thumbX<0)
+ thumbX = 0;
+ if(thumbX+(tempThumb->Size.X)>=XRES)
+ thumbX = XRES-tempThumb->Size.X;
+
+ if(thumbY<0)
+ thumbY = 0;
+ if(thumbY+(tempThumb->Size.Y)>=YRES)
+ thumbY = YRES-tempThumb->Size.Y;
+
+ g->draw_image(tempThumb->Data, thumbX, thumbY, tempThumb->Size.X, tempThumb->Size.Y, 128);
+ }
}
else
{
- int x2 = (selectPoint1.X>selectPoint2.X)?selectPoint1.X:selectPoint2.X;
- int y2 = (selectPoint1.Y>selectPoint2.Y)?selectPoint1.Y:selectPoint2.Y;
- int x1 = (selectPoint2.X<selectPoint1.X)?selectPoint2.X:selectPoint1.X;
- int y1 = (selectPoint2.Y<selectPoint1.Y)?selectPoint2.Y:selectPoint1.Y;
+ if(selectPoint1.X==-1)
+ {
+ g->fillrect(0, 0, XRES, YRES, 0, 0, 0, 100);
+ }
+ else
+ {
+ int x2 = (selectPoint1.X>selectPoint2.X)?selectPoint1.X:selectPoint2.X;
+ int y2 = (selectPoint1.Y>selectPoint2.Y)?selectPoint1.Y:selectPoint2.Y;
+ int x1 = (selectPoint2.X<selectPoint1.X)?selectPoint2.X:selectPoint1.X;
+ int y1 = (selectPoint2.Y<selectPoint1.Y)?selectPoint2.Y:selectPoint1.Y;
- if(x2>XRES-1)
- x2 = XRES-1;
- if(y2>YRES-1)
- y2 = YRES-1;
+ if(x2>XRES-1)
+ x2 = XRES-1;
+ if(y2>YRES-1)
+ y2 = YRES-1;
- g->fillrect(0, 0, XRES, y1, 0, 0, 0, 100);
- g->fillrect(0, y2, XRES, YRES-y2, 0, 0, 0, 100);
+ g->fillrect(0, 0, XRES, y1, 0, 0, 0, 100);
+ g->fillrect(0, y2, XRES, YRES-y2, 0, 0, 0, 100);
- g->fillrect(0, y1-1, x1, (y2-y1)+2, 0, 0, 0, 100);
- g->fillrect(x2, y1-1, XRES-x2, (y2-y1)+2, 0, 0, 0, 100);
+ g->fillrect(0, y1-1, x1, (y2-y1)+2, 0, 0, 0, 100);
+ g->fillrect(x2, y1-1, XRES-x2, (y2-y1)+2, 0, 0, 0, 100);
- g->xor_rect(x1, y1, (x2-x1)+1, (y2-y1)+1);
+ g->xor_rect(x1, y1, (x2-x1)+1, (y2-y1)+1);
+ }
}
}
}
diff --git a/src/game/GameView.h b/src/game/GameView.h
index 0b31182..1be2d96 100644
--- a/src/game/GameView.h
+++ b/src/game/GameView.h
@@ -21,7 +21,7 @@ enum DrawMode
enum SelectMode
{
- SelectNone, SelectStamp, SelectCopy
+ SelectNone, SelectStamp, SelectCopy, PlaceClipboard, PlaceStamp
};
class GameController;
@@ -67,6 +67,9 @@ private:
ui::Point selectPoint1;
ui::Point selectPoint2;
+ Thumbnail * clipboardThumb;
+ Thumbnail * stampThumb;
+
void changeColour();
public:
GameView();
@@ -84,6 +87,7 @@ public:
void NotifyColourSelectorVisibilityChanged(GameModel * sender);
void NotifyColourSelectorColourChanged(GameModel * sender);
void NotifyClipboardChanged(GameModel * sender);
+ void NotifyStampChanged(GameModel * sender);
virtual void OnMouseMove(int x, int y, int dx, int dy);
virtual void OnMouseDown(int x, int y, unsigned button);
virtual void OnMouseUp(int x, int y, unsigned button);