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authorSimon Robertshaw <simon@hardwired.org.uk>2012-07-21 17:43:46 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-07-21 17:43:46 (GMT)
commitf7d8556965832821036c210ffc1f9e73f3ff70cc (patch)
tree58e985bdc6e99a2ad8e7382ebaf33553ae93d836 /src/graphics/Renderer.cpp
parent5bf0a084ace0e6b673efa4552b40de8b36e0668e (diff)
downloadpowder-f7d8556965832821036c210ffc1f9e73f3ff70cc.zip
powder-f7d8556965832821036c210ffc1f9e73f3ff70cc.tar.gz
Icons for menu items
Diffstat (limited to 'src/graphics/Renderer.cpp')
-rw-r--r--src/graphics/Renderer.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/src/graphics/Renderer.cpp b/src/graphics/Renderer.cpp
index 30f1bfd..d91d30f 100644
--- a/src/graphics/Renderer.cpp
+++ b/src/graphics/Renderer.cpp
@@ -394,6 +394,95 @@ void Renderer::RenderZoom()
#endif
}
+int Renderer_wtypesCount;
+wall_type * Renderer_wtypes = LoadWalls(Renderer_wtypesCount);
+
+
+VideoBuffer * Renderer::WallIcon(int wallID, int width, int height)
+{
+ int x, y, i, j, cr, cg, cb;
+ int wt = wallID;
+ if (wt<0 || wt>=Renderer_wtypesCount)
+ return 0;
+ wall_type *wtypes = Renderer_wtypes;
+ pixel pc = wtypes[wt].colour;
+ pixel gc = wtypes[wt].eglow;
+ VideoBuffer * newTexture = new VideoBuffer(width, height);
+ if (wtypes[wt].drawstyle==1)
+ {
+ for (j=0; j<height; j+=2)
+ for (i=(j>>1)&1; i<width; i+=2)
+ newTexture->SetPixel(i, j, PIXR(pc), PIXG(pc), PIXB(pc), 255);
+ }
+ else if (wtypes[wt].drawstyle==2)
+ {
+ for (j=0; j<height; j+=2)
+ for (i=0; i<width; i+=2)
+ newTexture->SetPixel(i, j, PIXR(pc), PIXG(pc), PIXB(pc), 255);
+ }
+ else if (wtypes[wt].drawstyle==3)
+ {
+ for (j=0; j<height; j++)
+ for (i=0; i<width; i++)
+ newTexture->SetPixel(i, j, PIXR(pc), PIXG(pc), PIXB(pc), 255);
+ }
+ else if (wtypes[wt].drawstyle==4)
+ {
+ for (j=0; j<height; j++)
+ for (i=0; i<width; i++)
+ if(i%CELL == j%CELL)
+ newTexture->SetPixel(i, j, PIXR(pc), PIXG(pc), PIXB(pc), 255);
+ else if (i%CELL == (j%CELL)+1 || (i%CELL == 0 && j%CELL == CELL-1))
+ newTexture->SetPixel(i, j, PIXR(gc), PIXG(gc), PIXB(gc), 255);
+ else
+ newTexture->SetPixel(i, j, 0x20, 0x20, 0x20, 255);
+ }
+
+ // special rendering for some walls
+ if (wt==WL_EWALL)
+ {
+ for (j=0; j<height; j++)
+ for (i=0; i<width; i++)
+ if(i > width/2)
+ {
+ if (i&j&1)
+ newTexture->SetPixel(i, j, PIXR(pc), PIXG(pc), PIXB(pc), 255);
+ }
+ else
+ {
+ if (!(i&j&1))
+ newTexture->SetPixel(i, j, PIXR(pc), PIXG(pc), PIXB(pc), 255);
+ }
+ }
+ else if (wt==WL_WALLELEC)
+ {
+ for (j=0; j<height; j++)
+ for (i=0; i<width; i++)
+ {
+ if (!((y*CELL+j)%2) && !((x*CELL+i)%2))
+ newTexture->SetPixel(i, j, PIXR(pc), PIXG(pc), PIXB(pc), 255);
+ else
+ newTexture->SetPixel(i, j, 0x80, 0x80, 0x80, 255);
+ }
+ }
+ else if (wt==WL_EHOLE)
+ {
+ for (j=0; j<height; j++)
+ for (i=0; i<width; i++)
+ if(i < width/2)
+ {
+ if (i&j&1)
+ newTexture->SetPixel(i, j, PIXR(pc), PIXG(pc), PIXB(pc), 255);
+ }
+ else
+ {
+ if (!(i&j&1))
+ newTexture->SetPixel(i, j, PIXR(pc), PIXG(pc), PIXB(pc), 255);
+ }
+ }
+ return newTexture;
+}
+
void Renderer::DrawWalls()
{
#ifndef OGLR