summaryrefslogtreecommitdiff
path: root/src/graphics/Renderer.h
diff options
context:
space:
mode:
authorjacob1 <jfu614@gmail.com>2012-09-26 00:32:30 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-09-26 15:46:03 (GMT)
commit95cc715d71f6fb1a9887272e9cb5a0dc14e2da4e (patch)
tree0dd953c351bc44b011d962d39de8fbbe047ee94d /src/graphics/Renderer.h
parent0f38fa71ab19db40449cb0b9884899f529f4cc25 (diff)
downloadpowder-95cc715d71f6fb1a9887272e9cb5a0dc14e2da4e.zip
powder-95cc715d71f6fb1a9887272e9cb5a0dc14e2da4e.tar.gz
render preset buttons in render options interface, also shift + 1 life view shortcut
modify it if you don't like how it looks, but it turned out better than I expected
Diffstat (limited to 'src/graphics/Renderer.h')
-rw-r--r--src/graphics/Renderer.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/graphics/Renderer.h b/src/graphics/Renderer.h
index b72744c..2c7d969 100644
--- a/src/graphics/Renderer.h
+++ b/src/graphics/Renderer.h
@@ -10,6 +10,7 @@
#include "client/Client.h"
#include "Graphics.h"
#include "interface/Point.h"
+#include "game/renderPreset.h"
class Simulation;
@@ -45,6 +46,7 @@ public:
unsigned int colour_mode;
std::vector<unsigned int> display_modes;
unsigned int display_mode;
+ RenderPreset * renderModePresets;
//
unsigned char fire_r[YRES/CELL][XRES/CELL];
unsigned char fire_g[YRES/CELL][XRES/CELL];