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authorjacob1 <jfu614@gmail.com>2013-07-16 20:55:39 (GMT)
committer jacob1 <jfu614@gmail.com>2013-07-16 20:55:39 (GMT)
commit9628a11245acc1b2c8dd213a4dd30a3fb9930e01 (patch)
tree7c2579d816ecc1033597e8c5de80f3f355180a47 /src/gui/game/GameController.cpp
parentd4ff77843426201c6df61f6ae8550bc91a7ac23c (diff)
downloadpowder-9628a11245acc1b2c8dd213a4dd30a3fb9930e01.zip
powder-9628a11245acc1b2c8dd213a4dd30a3fb9930e01.tar.gz
save to server button is disabled when not logged in, but tags are viewable (read only)
Diffstat (limited to 'src/gui/game/GameController.cpp')
-rw-r--r--src/gui/game/GameController.cpp17
1 files changed, 6 insertions, 11 deletions
diff --git a/src/gui/game/GameController.cpp b/src/gui/game/GameController.cpp
index 241bc9e..bd69f2b 100644
--- a/src/gui/game/GameController.cpp
+++ b/src/gui/game/GameController.cpp
@@ -1162,21 +1162,16 @@ void GameController::OpenColourPicker()
void GameController::OpenTags()
{
- if(gameModel->GetUser().ID)
+ if(gameModel->GetSave() && gameModel->GetSave()->GetID())
{
- if(gameModel->GetSave() && gameModel->GetSave()->GetID())
- {
- tagsWindow = new TagsController(new TagsCallback(this), gameModel->GetSave());
- ui::Engine::Ref().ShowWindow(tagsWindow->GetView());
- }
- else
- {
- new ErrorMessage("Error", "No save open");
- }
+ if (tagsWindow)
+ delete tagsWindow;
+ tagsWindow = new TagsController(new TagsCallback(this), gameModel->GetSave());
+ ui::Engine::Ref().ShowWindow(tagsWindow->GetView());
}
else
{
- new ErrorMessage("Error", "You need to login to edit tags.");
+ new ErrorMessage("Error", "No save open");
}
}