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authorjacob1 <jfu614@gmail.com>2013-06-09 04:04:38 (GMT)
committer jacob1 <jfu614@gmail.com>2013-06-09 04:04:38 (GMT)
commit9a25fb741cab098f0ec01d03373ab2db6c7b518d (patch)
treee6036fac7703495325b535a0d3dcfc2253002245 /src/gui/game/GameController.cpp
parente13fb83ee02f60113ca8018bf37729f7a2522941 (diff)
downloadpowder-9a25fb741cab098f0ec01d03373ab2db6c7b518d.zip
powder-9a25fb741cab098f0ec01d03373ab2db6c7b518d.tar.gz
remove debug printing I accidentally included again
Diffstat (limited to 'src/gui/game/GameController.cpp')
-rw-r--r--src/gui/game/GameController.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gui/game/GameController.cpp b/src/gui/game/GameController.cpp
index 9dd949f..385abed 100644
--- a/src/gui/game/GameController.cpp
+++ b/src/gui/game/GameController.cpp
@@ -465,14 +465,12 @@ void GameController::DrawPoints(int toolSelection, queue<ui::Point> & pointQueue
if (!first)
{
activeTool->DrawLine(sim, cBrush, sPoint, fPoint, true);
- printf("From (%d, %d) To (%d, %d)\n", sPoint.X, sPoint.Y, fPoint.X, fPoint.Y);
}
first = false;
}
else
{
activeTool->Draw(sim, cBrush, fPoint);
- printf("(%d, %d)\n", fPoint.X, fPoint.Y);
}
sPoint = fPoint;
}