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authorSimon Robertshaw <simon@hardwired.org.uk>2013-05-05 23:24:53 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2013-05-05 23:24:53 (GMT)
commitb8b5f91e203c4ce2bd411f56694767546d503edd (patch)
treeff3c10e3d69f4f6288972b5d33d91e55570d7168 /src/gui/game/GameController.cpp
parentfea71ec69b48e6756a6b5fde58ae98ee4348b61f (diff)
downloadpowder-b8b5f91e203c4ce2bd411f56694767546d503edd.zip
powder-b8b5f91e203c4ce2bd411f56694767546d503edd.tar.gz
Only free GameView if it can be closed
Diffstat (limited to 'src/gui/game/GameController.cpp')
-rw-r--r--src/gui/game/GameController.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/game/GameController.cpp b/src/gui/game/GameController.cpp
index 55ca029..ed1a866 100644
--- a/src/gui/game/GameController.cpp
+++ b/src/gui/game/GameController.cpp
@@ -193,10 +193,6 @@ GameController::~GameController()
{
delete options;
}
- if(ui::Engine::Ref().GetWindow() == gameView)
- {
- ui::Engine::Ref().CloseWindow();
- }
//deleted here because it refuses to be deleted when deleted from gameModel even with the same code
std::deque<Snapshot*> history = gameModel->GetHistory();
for(std::deque<Snapshot*>::iterator iter = history.begin(), end = history.end(); iter != end; ++iter)
@@ -214,7 +210,11 @@ GameController::~GameController()
delete *iter;
}
delete gameModel;
- delete gameView;
+ if(ui::Engine::Ref().GetWindow() == gameView)
+ {
+ ui::Engine::Ref().CloseWindow();
+ delete gameView;
+ }
}
void GameController::HistoryRestore()