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| author | jacob1 <jfu614@gmail.com> | 2013-06-08 04:23:06 (GMT) |
|---|---|---|
| committer | jacob1 <jfu614@gmail.com> | 2013-06-08 04:23:06 (GMT) |
| commit | a1f9da2d0cedd4733102f1c1831cab5b51955ac2 (patch) | |
| tree | ef63821023901cb401b7f97fe0a54872c4d5275d /src/gui/game/GameController.h | |
| parent | 69961956bfae1529e6c451c57804b0d2aa93f422 (diff) | |
| download | powder-a1f9da2d0cedd4733102f1c1831cab5b51955ac2.zip powder-a1f9da2d0cedd4733102f1c1831cab5b51955ac2.tar.gz | |
fix tpt.selectedl not changing sometimes when using the element search or sample tool. Assume that new saves will get the auto-vote, so set that too.
Diffstat (limited to 'src/gui/game/GameController.h')
| -rw-r--r-- | src/gui/game/GameController.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/game/GameController.h b/src/gui/game/GameController.h index 32755df..09a3713 100644 --- a/src/gui/game/GameController.h +++ b/src/gui/game/GameController.h @@ -100,6 +100,7 @@ public: bool GetDebugHUD(); void SetActiveMenu(int menuID); std::vector<Menu*> GetMenuList(); + Tool * GetActiveTool(int selection); void SetActiveTool(int toolSelection, Tool * tool); void ActiveToolChanged(int toolSelection, Tool *tool); void SetActiveColourPreset(int preset); |
