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authorjacob1 <jfu614@gmail.com>2013-05-30 00:35:46 (GMT)
committer jacob1 <jfu614@gmail.com>2013-05-30 00:35:46 (GMT)
commitcbc80de6522b5562f9490b0cdb620371f25be2f9 (patch)
tree3a041d9e3632e9f0eb7b85a3f958d6fe9343c187 /src/gui/game/GameController.h
parentd29b001d82547e3c2f2e5ef4cf30b84ce59934b7 (diff)
downloadpowder-cbc80de6522b5562f9490b0cdb620371f25be2f9.zip
powder-cbc80de6522b5562f9490b0cdb620371f25be2f9.tar.gz
some new sim and ren lua api functions
Diffstat (limited to 'src/gui/game/GameController.h')
-rw-r--r--src/gui/game/GameController.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/game/GameController.h b/src/gui/game/GameController.h
index b67df41..cc49f3b 100644
--- a/src/gui/game/GameController.h
+++ b/src/gui/game/GameController.h
@@ -101,6 +101,8 @@ public:
void ShowGravityGrid();
void SetHudEnable(bool hudState);
bool GetHudEnable();
+ void SetDebugHUD(bool hudState);
+ bool GetDebugHUD();
void SetActiveMenu(int menuID);
std::vector<Menu*> GetMenuList();
void SetActiveTool(int toolSelection, Tool * tool);