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| author | jacob1 <jfu614@gmail.com> | 2013-05-16 23:33:30 (GMT) |
|---|---|---|
| committer | jacob1 <jfu614@gmail.com> | 2013-05-16 23:33:30 (GMT) |
| commit | 027649e85894b688d271d9b736d5ca204304de29 (patch) | |
| tree | 881e5ae7d289546fb100d9b4c926e9e33d61e40a /src/gui/game/GameModel.cpp | |
| parent | 6f8e2c03456552bdd54355606b8b8389f884c06d (diff) | |
| download | powder-027649e85894b688d271d9b736d5ca204304de29.zip powder-027649e85894b688d271d9b736d5ca204304de29.tar.gz | |
lua simulation api functions for drawing with tools / deco
Diffstat (limited to 'src/gui/game/GameModel.cpp')
| -rw-r--r-- | src/gui/game/GameModel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/game/GameModel.cpp b/src/gui/game/GameModel.cpp index aecd0eb..b57a7cb 100644 --- a/src/gui/game/GameModel.cpp +++ b/src/gui/game/GameModel.cpp @@ -292,7 +292,7 @@ void GameModel::BuildMenus() //Build menu for GOL types for(int i = 0; i < NGOL; i++) { - Tool * tempTool = new GolTool(PT_LIFE|(i<<8), sim->gmenu[i].name, std::string(sim->gmenu[i].description), PIXR(sim->gmenu[i].colour), PIXG(sim->gmenu[i].colour), PIXB(sim->gmenu[i].colour), "DEFAULT_PT_LIFE_"+std::string(sim->gmenu[i].name)); + Tool * tempTool = new ElementTool(PT_LIFE|(i<<8), sim->gmenu[i].name, std::string(sim->gmenu[i].description), PIXR(sim->gmenu[i].colour), PIXG(sim->gmenu[i].colour), PIXB(sim->gmenu[i].colour), "DEFAULT_PT_LIFE_"+std::string(sim->gmenu[i].name)); menuList[SC_LIFE]->AddTool(tempTool); } |
