summaryrefslogtreecommitdiff
path: root/src/gui/game/GameView.cpp
diff options
context:
space:
mode:
authorjacob1 <jfu614@gmail.com>2013-05-16 00:36:45 (GMT)
committer jacob1 <jfu614@gmail.com>2013-05-16 00:36:45 (GMT)
commit3d530e4f7382e6a9d50cb2ade8be2f2508bd5760 (patch)
tree2d014d6d5a518767eeb0ee3fa1afdc0ca2f24fe6 /src/gui/game/GameView.cpp
parent624f038cc94f1e07ec16eb9d643663981478794d (diff)
downloadpowder-3d530e4f7382e6a9d50cb2ade8be2f2508bd5760.zip
powder-3d530e4f7382e6a9d50cb2ade8be2f2508bd5760.tar.gz
fix pause button. I'm not sure why I removed that ...
Diffstat (limited to 'src/gui/game/GameView.cpp')
-rw-r--r--src/gui/game/GameView.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp
index e03dc78..12414c7 100644
--- a/src/gui/game/GameView.cpp
+++ b/src/gui/game/GameView.cpp
@@ -403,6 +403,7 @@ GameView::GameView():
};
pauseButton = new ui::Button(ui::Point(Size.X-16, Size.Y-16), ui::Point(15, 15), "", "Pause/Resume the simulation"); //Pause
pauseButton->SetIcon(IconPause);
+ pauseButton->SetTogglable(true);
pauseButton->SetActionCallback(new PauseAction(this));
AddComponent(pauseButton);