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authorjacob1 <jfu614@gmail.com>2013-05-12 01:43:52 (GMT)
committer jacob1 <jfu614@gmail.com>2013-05-12 01:43:52 (GMT)
commit9d89d4b79b26584490e55cfb992fc58d3e11ea2b (patch)
tree4564d725ae9def30ee6d2128b67592fd7aaddfdd /src/gui/game/GameView.h
parent67e1213905edbd248ef4d434c3e5e53c151828a7 (diff)
downloadpowder-9d89d4b79b26584490e55cfb992fc58d3e11ea2b.zip
powder-9d89d4b79b26584490e55cfb992fc58d3e11ea2b.tar.gz
fix tooltips and dt
Diffstat (limited to 'src/gui/game/GameView.h')
-rw-r--r--src/gui/game/GameView.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/gui/game/GameView.h b/src/gui/game/GameView.h
index 093d80b..8d5c57b 100644
--- a/src/gui/game/GameView.h
+++ b/src/gui/game/GameView.h
@@ -51,18 +51,20 @@ private:
bool showDebug;
bool wallBrush;
int introText;
- int buttonTipShow;
- std::string buttonTip;
std::string introTextMessage;
int toolIndex;
int currentSaveType;
Menu * lastMenu;
- int infoTipPresence;
+ int toolTipPresence;
std::string toolTip;
+ bool isToolTipFadingIn;
ui::Point toolTipPosition;
+ int infoTipPresence;
std::string infoTip;
- int toolTipPresence;
+ int buttonTipShow;
+ std::string buttonTip;
+ bool isButtonTipFadingIn;
queue<ui::Point> pointQueue;
GameController * c;