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authorSimon Robertshaw <simon@hardwired.org.uk>2013-03-22 14:14:17 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2013-03-22 14:14:17 (GMT)
commit9abe51526cac2634af0541c3de69834dd30e9f78 (patch)
tree6ae4deadfe00a83094b9d288d8c11d8ce823577a /src/gui/options/OptionsView.cpp
parent2c311b9a36a88fadd96f3d39acb1ab2590835d81 (diff)
downloadpowder-9abe51526cac2634af0541c3de69834dd30e9f78.zip
powder-9abe51526cac2634af0541c3de69834dd30e9f78.tar.gz
Move all GUI source files into gui/
Diffstat (limited to 'src/gui/options/OptionsView.cpp')
-rw-r--r--src/gui/options/OptionsView.cpp248
1 files changed, 248 insertions, 0 deletions
diff --git a/src/gui/options/OptionsView.cpp b/src/gui/options/OptionsView.cpp
new file mode 100644
index 0000000..f3c9d05
--- /dev/null
+++ b/src/gui/options/OptionsView.cpp
@@ -0,0 +1,248 @@
+#include "OptionsView.h"
+#include "Style.h"
+#include "gui/interface/Button.h"
+#include "gui/interface/Label.h"
+#include "gui/interface/DropDown.h"
+
+OptionsView::OptionsView():
+ ui::Window(ui::Point(-1, -1), ui::Point(300, 310)){
+
+ ui::Label * tempLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "Simulation Options");
+ tempLabel->SetTextColour(style::Colour::InformationTitle);
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+
+ class HeatSimulationAction: public ui::CheckboxAction
+ {
+ OptionsView * v;
+ public:
+ HeatSimulationAction(OptionsView * v_){ v = v_; }
+ virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetHeatSimulation(sender->GetChecked()); }
+ };
+
+ heatSimulation = new ui::Checkbox(ui::Point(8, 23), ui::Point(Size.X-6, 16), "Heat simulation \bgIntroduced in version 34", "");
+ heatSimulation->SetActionCallback(new HeatSimulationAction(this));
+ AddComponent(heatSimulation);
+ tempLabel = new ui::Label(ui::Point(24, heatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour with very old saves");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+
+ class AmbientHeatSimulationAction: public ui::CheckboxAction
+ {
+ OptionsView * v;
+ public:
+ AmbientHeatSimulationAction(OptionsView * v_){ v = v_; }
+ virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetAmbientHeatSimulation(sender->GetChecked()); }
+ };
+
+ ambientHeatSimulation = new ui::Checkbox(ui::Point(8, 53), ui::Point(Size.X-6, 16), "Ambient heat simulation \bgIntroduced in version 50", "");
+ ambientHeatSimulation->SetActionCallback(new AmbientHeatSimulationAction(this));
+ AddComponent(ambientHeatSimulation);
+ tempLabel = new ui::Label(ui::Point(24, ambientHeatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour with old saves");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+
+ class NewtonianGravityAction: public ui::CheckboxAction
+ {
+ OptionsView * v;
+ public:
+ NewtonianGravityAction(OptionsView * v_){ v = v_; }
+ virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetNewtonianGravity(sender->GetChecked()); }
+ };
+
+ newtonianGravity = new ui::Checkbox(ui::Point(8, 83), ui::Point(Size.X-6, 16), "Newtonian gravity \bgIntroduced in version 48", "");
+ newtonianGravity->SetActionCallback(new NewtonianGravityAction(this));
+ AddComponent(newtonianGravity);
+ tempLabel = new ui::Label(ui::Point(24, newtonianGravity->Position.Y+14), ui::Point(Size.X-28, 16), "\bgMay cause poor performance on older computers");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+
+ class WaterEqualisationAction: public ui::CheckboxAction
+ {
+ OptionsView * v;
+ public:
+ WaterEqualisationAction(OptionsView * v_){ v = v_; }
+ virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetWaterEqualisation(sender->GetChecked()); }
+ };
+
+ waterEqualisation = new ui::Checkbox(ui::Point(8, 113), ui::Point(Size.X-6, 16), "Water equalisation \bgIntroduced in version 61", "");
+ waterEqualisation->SetActionCallback(new WaterEqualisationAction(this));
+ AddComponent(waterEqualisation);
+ tempLabel = new ui::Label(ui::Point(24, waterEqualisation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgMay cause poor performance with a lot of water");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+
+ class AirModeChanged: public ui::DropDownAction
+ {
+ OptionsView * v;
+ public:
+ AirModeChanged(OptionsView * v): v(v) { }
+ virtual void OptionChanged(ui::DropDown * sender, std::pair<std::string, int> option) { v->c->SetAirMode(option.second); }
+ };
+ airMode = new ui::DropDown(ui::Point(Size.X-88, 146), ui::Point(80, 16));
+ AddComponent(airMode);
+ airMode->AddOption(std::pair<std::string, int>("On", 0));
+ airMode->AddOption(std::pair<std::string, int>("Pressure off", 1));
+ airMode->AddOption(std::pair<std::string, int>("Velocity off", 2));
+ airMode->AddOption(std::pair<std::string, int>("Off", 3));
+ airMode->AddOption(std::pair<std::string, int>("No Update", 4));
+ airMode->SetActionCallback(new AirModeChanged(this));
+
+ tempLabel = new ui::Label(ui::Point(8, 146), ui::Point(Size.X-96, 16), "Air Simulation Mode");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+
+ class GravityModeChanged: public ui::DropDownAction
+ {
+ OptionsView * v;
+ public:
+ GravityModeChanged(OptionsView * v): v(v) { }
+ virtual void OptionChanged(ui::DropDown * sender, std::pair<std::string, int> option) { v->c->SetGravityMode(option.second); }
+ };
+
+ gravityMode = new ui::DropDown(ui::Point(Size.X-88, 166), ui::Point(80, 16));
+ AddComponent(gravityMode);
+ gravityMode->AddOption(std::pair<std::string, int>("Vertical", 0));
+ gravityMode->AddOption(std::pair<std::string, int>("Off", 1));
+ gravityMode->AddOption(std::pair<std::string, int>("Radial", 2));
+ gravityMode->SetActionCallback(new GravityModeChanged(this));
+
+ tempLabel = new ui::Label(ui::Point(8, 166), ui::Point(Size.X-96, 16), "Gravity Simulation Mode");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+
+ class EdgeModeChanged: public ui::DropDownAction
+ {
+ OptionsView * v;
+ public:
+ EdgeModeChanged(OptionsView * v): v(v) { }
+ virtual void OptionChanged(ui::DropDown * sender, std::pair<std::string, int> option) { v->c->SetEdgeMode(option.second); }
+ };
+
+ edgeMode = new ui::DropDown(ui::Point(Size.X-88, 186), ui::Point(80, 16));
+ AddComponent(edgeMode);
+ edgeMode->AddOption(std::pair<std::string, int>("Void", 0));
+ edgeMode->AddOption(std::pair<std::string, int>("Solid", 1));
+ edgeMode->SetActionCallback(new EdgeModeChanged(this));
+
+ tempLabel = new ui::Label(ui::Point(8, 186), ui::Point(Size.X-96, 16), "Edge Mode");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+
+ class ScaleAction: public ui::CheckboxAction
+ {
+ OptionsView * v;
+ public:
+ ScaleAction(OptionsView * v_){ v = v_; }
+ virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetScale(sender->GetChecked()); }
+ };
+
+ scale = new ui::Checkbox(ui::Point(8, 210), ui::Point(Size.X-6, 16), "Large screen", "");
+ scale->SetActionCallback(new ScaleAction(this));
+ tempLabel = new ui::Label(ui::Point(scale->Position.X+Graphics::textwidth(scale->GetText().c_str())+20, scale->Position.Y), ui::Point(Size.X-28, 16), "\bg- Double window size for smaller screen");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+ AddComponent(scale);
+
+
+ class FullscreenAction: public ui::CheckboxAction
+ {
+ OptionsView * v;
+ public:
+ FullscreenAction(OptionsView * v_){ v = v_; }
+ virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetFullscreen(sender->GetChecked()); }
+ };
+
+ fullscreen = new ui::Checkbox(ui::Point(8, 230), ui::Point(Size.X-6, 16), "Fullscreen", "");
+ fullscreen->SetActionCallback(new FullscreenAction(this));
+ tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText().c_str())+20, fullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Use the entire screen");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+ AddComponent(fullscreen);
+
+
+ class FastQuitAction: public ui::CheckboxAction
+ {
+ OptionsView * v;
+ public:
+ FastQuitAction(OptionsView * v_){ v = v_; }
+ virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetFastQuit(sender->GetChecked()); }
+ };
+
+ fastquit = new ui::Checkbox(ui::Point(8, 250), ui::Point(Size.X-6, 16), "Fast Quit", "");
+ fastquit->SetActionCallback(new FastQuitAction(this));
+ tempLabel = new ui::Label(ui::Point(fastquit->Position.X+Graphics::textwidth(fastquit->GetText().c_str())+20, fastquit->Position.Y), ui::Point(Size.X-28, 16), "\bg- Always exit completely when hitting close");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+ AddComponent(fastquit);
+
+ class ShowAvatarsAction: public ui::CheckboxAction
+ {
+ OptionsView * v;
+ public:
+ ShowAvatarsAction(OptionsView * v_){ v = v_; }
+ virtual void ActionCallback(ui::Checkbox * sender){ v->c->SetShowAvatars(sender->GetChecked()); }
+ };
+
+ showAvatars = new ui::Checkbox(ui::Point(8, 270), ui::Point(Size.X-6, 16), "Show Avatars", "");
+ showAvatars->SetActionCallback(new ShowAvatarsAction(this));
+ tempLabel = new ui::Label(ui::Point(showAvatars->Position.X+Graphics::textwidth(showAvatars->GetText().c_str())+20, showAvatars->Position.Y), ui::Point(Size.X-28, 16), "\bg- Disable if you have a slow connection");
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ AddComponent(tempLabel);
+ AddComponent(showAvatars);
+
+ class CloseAction: public ui::ButtonAction
+ {
+ public:
+ OptionsView * v;
+ CloseAction(OptionsView * v_) { v = v_; }
+ void ActionCallback(ui::Button * sender)
+ {
+ v->c->Exit();
+ }
+ };
+
+ ui::Button * tempButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X, 16), "OK");
+ tempButton->SetActionCallback(new CloseAction(this));
+ AddComponent(tempButton);
+ SetCancelButton(tempButton);
+ SetOkayButton(tempButton);
+}
+
+void OptionsView::NotifySettingsChanged(OptionsModel * sender)
+{
+ heatSimulation->SetChecked(sender->GetHeatSimulation());
+ ambientHeatSimulation->SetChecked(sender->GetAmbientHeatSimulation());
+ newtonianGravity->SetChecked(sender->GetNewtonianGravity());
+ waterEqualisation->SetChecked(sender->GetWaterEqualisation());
+ airMode->SetOption(sender->GetAirMode());
+ gravityMode->SetOption(sender->GetGravityMode());
+ edgeMode->SetOption(sender->GetEdgeMode());
+ scale->SetChecked(sender->GetScale());
+ fullscreen->SetChecked(sender->GetFullscreen());
+ fastquit->SetChecked(sender->GetFastQuit());
+ showAvatars->SetChecked(sender->GetShowAvatars());
+}
+
+void OptionsView::AttachController(OptionsController * c_)
+{
+ c = c_;
+}
+
+void OptionsView::OnDraw()
+{
+ Graphics * g = ui::Engine::Ref().g;
+ g->clearrect(Position.X-2, Position.Y-2, Size.X+3, Size.Y+3);
+ g->drawrect(Position.X, Position.Y, Size.X, Size.Y, 255, 255, 255, 255);
+ g->draw_line(Position.X+1, Position.Y+scale->Position.Y-4, Position.X+Size.X-1, Position.Y+scale->Position.Y-4, 255, 255, 255, 180);
+}
+
+void OptionsView::OnTryExit(ExitMethod method)
+{
+ c->Exit();
+}
+
+
+OptionsView::~OptionsView() {
+}
+