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authorSimon Robertshaw <simon@hardwired.org.uk>2012-01-27 09:38:56 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-01-27 09:38:56 (GMT)
commitebd80c73de6b02e1fcf731aa0f377b6085128e57 (patch)
tree24c380dbfbde4c3dc34dc1f995f0ad2b177b6e7a /src/interface/Checkbox.cpp
parente84f0fc6e5301265708a99b13ab898ce45422611 (diff)
downloadpowder-ebd80c73de6b02e1fcf731aa0f377b6085128e57.zip
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Some inlines and Checkbox ui component
Diffstat (limited to 'src/interface/Checkbox.cpp')
-rw-r--r--src/interface/Checkbox.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/src/interface/Checkbox.cpp b/src/interface/Checkbox.cpp
new file mode 100644
index 0000000..3244552
--- /dev/null
+++ b/src/interface/Checkbox.cpp
@@ -0,0 +1,89 @@
+/*
+ * Checkbox.cpp
+ *
+ * Created on: Jan 26, 2012
+ * Author: Simon
+ */
+
+#include "Checkbox.h"
+
+using namespace ui;
+
+Checkbox::Checkbox(ui::Point position, ui::Point size, std::string text):
+ Component(position, size),
+ text(text),
+ isMouseOver(false),
+ checked(false),
+ actionCallback(NULL)
+{
+ // TODO Auto-generated constructor stub
+
+}
+
+void Checkbox::SetText(std::string text)
+{
+ this->text = text;
+}
+
+void Checkbox::OnMouseClick(int x, int y, unsigned int button)
+{
+ if(checked)
+ {
+ checked = false;
+ }
+ else
+ {
+ checked = true;
+ }
+ if(actionCallback)
+ actionCallback->ActionCallback(this);
+}
+
+void Checkbox::OnMouseUp(int x, int y, unsigned int button)
+{
+
+}
+
+
+void Checkbox::OnMouseEnter(int x, int y)
+{
+ isMouseOver = true;
+}
+
+void Checkbox::OnMouseLeave(int x, int y)
+{
+ isMouseOver = false;
+}
+
+void Checkbox::Draw(const Point& screenPos)
+{
+ Graphics * g = Engine::Ref().g;
+ if(checked)
+ {
+ g->fillrect(screenPos.X+4, screenPos.Y+4, 8, 8, 255, 255, 255, 255);
+ }
+ if(isMouseOver)
+ {
+ g->drawrect(screenPos.X+2, screenPos.Y+2, 12, 12, 255, 255, 255, 255);
+ g->fillrect(screenPos.X+4, screenPos.Y+4, 8, 8, 255, 255, 255, 170);
+ g->drawtext(screenPos.X+18, screenPos.Y+4, text, 255, 255, 255, 255);
+ }
+ else
+ {
+ g->drawrect(screenPos.X+2, screenPos.Y+2, 12, 12, 255, 255, 255, 200);
+ g->drawtext(screenPos.X+18, screenPos.Y+4, text, 255, 255, 255, 200);
+ }
+}
+
+void Checkbox::SetActionCallback(CheckboxAction * action)
+{
+ if(actionCallback)
+ delete actionCallback;
+ actionCallback = action;
+}
+
+Checkbox::~Checkbox() {
+ if(actionCallback)
+ delete actionCallback;
+}
+