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authorSimon Robertshaw <simon@hardwired.org.uk>2013-03-22 14:14:17 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2013-03-22 14:14:17 (GMT)
commit9abe51526cac2634af0541c3de69834dd30e9f78 (patch)
tree6ae4deadfe00a83094b9d288d8c11d8ce823577a /src/interface/Engine.h
parent2c311b9a36a88fadd96f3d39acb1ab2590835d81 (diff)
downloadpowder-9abe51526cac2634af0541c3de69834dd30e9f78.zip
powder-9abe51526cac2634af0541c3de69834dd30e9f78.tar.gz
Move all GUI source files into gui/
Diffstat (limited to 'src/interface/Engine.h')
-rw-r--r--src/interface/Engine.h108
1 files changed, 0 insertions, 108 deletions
diff --git a/src/interface/Engine.h b/src/interface/Engine.h
deleted file mode 100644
index fb110e4..0000000
--- a/src/interface/Engine.h
+++ /dev/null
@@ -1,108 +0,0 @@
-#pragma once
-
-#include <stack>
-#include "Singleton.h"
-#include "Platform.h"
-#include "graphics/Graphics.h"
-#include "Window.h"
-
-namespace ui
-{
- class Window;
-
- /* class Engine
- *
- * Controls the User Interface.
- * Send user inputs to the Engine and the appropriate controls and components will interact.
- */
- class Engine: public Singleton<Engine>
- {
- public:
- Engine();
- ~Engine();
-
- void ShowWindow(Window * window);
- int CloseWindow();
-
- void onMouseMove(int x, int y);
- void onMouseClick(int x, int y, unsigned button);
- void onMouseUnclick(int x, int y, unsigned button);
- void onMouseWheel(int x, int y, int delta);
- void onKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt);
- void onKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt);
- void onResize(int newWidth, int newHeight);
- void onClose();
-
- void Begin(int width, int height);
- inline bool Running() { return running_; }
- inline bool Broken() { return break_; }
- inline int LastTick() { return lastTick; }
- inline void LastTick(int tick) { lastTick = tick; }
- void Exit();
- void Break();
- void UnBreak();
-
- void SetFullscreen(bool fullscreen) { Fullscreen = fullscreen; }
- inline bool GetFullscreen() { return Fullscreen; }
- void SetScale(int scale) { Scale = scale; }
- inline int GetScale() { return Scale; }
- void SetFastQuit(bool fastquit) { FastQuit = fastquit; }
- inline bool GetFastQuit() {return FastQuit; }
-
- void Tick();
- void Draw();
-
- void SetFps(float fps);
- inline float GetFps() { return fps; };
-
- inline int GetMouseButton() { return mouseb_; }
- inline int GetMouseX() { return mousex_; }
- inline int GetMouseY() { return mousey_; }
- inline int GetWidth() { return width_; }
- inline int GetHeight() { return height_; }
- inline int GetMaxWidth() { return maxWidth; }
- inline int GetMaxHeight() { return maxHeight; }
-
- TPT_NO_INLINE void SetMaxSize(int width, int height);
-
- inline void SetSize(int width, int height);
-
- //void SetState(Window* state);
- //inline State* GetState() { return state_; }
- inline Window* GetWindow() { return state_; }
- float FpsLimit;
- Graphics * g;
- int Scale;
- bool Fullscreen;
-
- unsigned int FrameIndex;
- private:
- float dt;
- float fps;
- pixel * lastBuffer;
- std::stack<pixel*> prevBuffers;
- std::stack<Window*> windows;
- std::stack<Point> mousePositions;
- //Window* statequeued_;
- Window* state_;
- Point windowTargetPosition;
- float windowOpenState;
-
- bool running_;
- bool break_;
- bool FastQuit;
-
- int lastTick;
- int mouseb_;
- int mousex_;
- int mousey_;
- int mousexp_;
- int mouseyp_;
- int width_;
- int height_;
-
- int maxWidth;
- int maxHeight;
- };
-
-}