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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2013-03-22 14:14:17 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2013-03-22 14:14:17 (GMT) |
| commit | 9abe51526cac2634af0541c3de69834dd30e9f78 (patch) | |
| tree | 6ae4deadfe00a83094b9d288d8c11d8ce823577a /src/interface/Window.h | |
| parent | 2c311b9a36a88fadd96f3d39acb1ab2590835d81 (diff) | |
| download | powder-9abe51526cac2634af0541c3de69834dd30e9f78.zip powder-9abe51526cac2634af0541c3de69834dd30e9f78.tar.gz | |
Move all GUI source files into gui/
Diffstat (limited to 'src/interface/Window.h')
| -rw-r--r-- | src/interface/Window.h | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/src/interface/Window.h b/src/interface/Window.h deleted file mode 100644 index 7906393..0000000 --- a/src/interface/Window.h +++ /dev/null @@ -1,135 +0,0 @@ -#ifndef WINDOW_H -#define WINDOW_H - -#include <vector> -#include "interface/Point.h" -#include "Engine.h" - -namespace ui -{ - -enum ChromeStyle -{ - None, Title, Resizable -}; -//class State; - class Engine; - class Component; - class Button; - - /* class State - * - * A UI state. Contains all components. - */ - class Window - { - public: - Point Position; - Point Size; - - Window(Point _position, Point _size); - virtual ~Window(); - - void SetOkayButton(ui::Button * button) { okayButton = button; } - void SetCancelButton(ui::Button * button) { cancelButton = button; } - - bool AllowExclusiveDrawing; //false will not call draw on objects outside of bounds - - // Add Component to state - void AddComponent(Component* c); - - // Get the number of components this state has. - unsigned GetComponentCount(); - - // Get component by index. (See GetComponentCount()) - Component* GetComponent(unsigned idx); - - // Remove a component from state. NOTE: This DOES NOT free component from memory. - void RemoveComponent(Component* c); - - // Remove a component from state. NOTE: This WILL free component from memory. - void RemoveComponent(unsigned idx); - - virtual void ToolTip(Component * sender, ui::Point mousePosition, std::string toolTip) {} - - virtual void DoInitialized(); - virtual void DoExit(); - virtual void DoTick(float dt); - virtual void DoDraw(); - virtual void DoFocus(); - virtual void DoBlur(); - - virtual void DoMouseMove(int x, int y, int dx, int dy); - virtual void DoMouseDown(int x, int y, unsigned button); - virtual void DoMouseUp(int x, int y, unsigned button); - virtual void DoMouseWheel(int x, int y, int d); - virtual void DoKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt); - virtual void DoKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt); - - //Sets halt and destroy, this causes the Windows to stop sending events and remove itself. - void SelfDestruct(); - void Halt(); - - bool IsFocused(const Component* c) const; - void FocusComponent(Component* c); - - void* UserData; - - enum OkayMethod { Enter, OkayButton }; - enum ExitMethod { MouseOutside, Escape, ExitButton }; - - protected: - ui::Button * okayButton; - ui::Button * cancelButton; - - virtual void OnInitialized() {} - virtual void OnExit() {} - virtual void OnTick(float dt) {} - virtual void OnDraw() {} - virtual void OnFocus() {} - virtual void OnBlur() {} - - virtual void OnTryExit(ExitMethod); - virtual void OnTryOkay(OkayMethod); - - virtual void OnMouseMove(int x, int y, int dx, int dy) {} - virtual void OnMouseDown(int x, int y, unsigned button) {} - virtual void OnMouseUp(int x, int y, unsigned button) {} - virtual void OnMouseWheel(int x, int y, int d) {} - virtual void OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt) {} - virtual void OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt) {} - std::vector<Component*> Components; - Component* focusedComponent_; - ChromeStyle chrome; - - //These controls allow a component to call the destruction of the Window inside an event (called by the Window) - void finalise(); - bool halt; - bool destruct; - bool stop; -#ifdef DEBUG - bool debugMode; -#endif - - }; - - -/*class Window : public State -{ -private: - ChromeStyle chrome; -public: - Window(Point _position, Point _size); - Point Position; - Point Size; - - virtual void DoTick(float dt); - virtual void DoDraw(); - - virtual void DoMouseMove(int x, int y, int dx, int dy); - virtual void DoMouseDown(int x, int y, unsigned button); - virtual void DoMouseUp(int x, int y, unsigned button); - virtual void DoMouseWheel(int x, int y, int d); -};*/ -} -#endif // WINDOW_H |
